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Physics libraries
Ákos Seres edited this page Dec 30, 2018
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- box2dweb - port of Box2D to JS
- Chipmunk-js - a port of Chipmunk to JS
- CoffeePhysics - lightweight physics engine written in CoffeeScript
- JPE - physics engine based on Alec Cove's APE
- Verlet-js - A simple Verlet physics engine written in javascript.
- PhysicsJS - A modular, extendable, and easy-to-use physics engine for javascript
- p2.js - 2d physics engine by the creator of cannon.js
- Matter-js - a 2d rigid body physics engine for the web
- Planck.js - JavaScript rewrite of Box2D with a JavaScript-friendly API
- BallPhysics - An easy easy to use 2D physics engine for JavaScript, still under development
- https://github.com/thinkpixellab/box2d/ - Closure-Compiler based port of Box2D to JS
- https://github.com/Moerphy/Chipmunk.js - older port of Chipmunk to JS
- http://github.com/hapticdata/toxiclibsjs - port of Toxiclibs' VerletPhysics to JS
- https://github.com/ChristophPacher/JavaScript-Physics-Library
- JigLibJS - port of JigLib to JS
- ammo.js - port of Bullet to JS
- bulletjs - port of parts of the Java library JBullet(http://jbullet.advel.cz/)
- cannon.js
- microphysics.js - simple 3D physics engine
- Physijs - plugin for Three.js
- Oimo.js Lightweight 3d physics engine
- Goblin Physics - full physics engine specifically for JavaScript