Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Hello,
I'm trying to get an example together that does the bare minimum to demonstrate how to use the Glyphy library and the SDF shader that is bundled. In broad strokes, I'd like to write a small program that simply:
I've got some of the way there in this PR, but have got a bit stuck reading the demo code to figure out what to do next. I've got 1. & 2. running nicely, but don't understand what's going on in this code
glyphy/demo/demo-shader.cc
Lines 78 to 88 in 77bd0c2
I'm not a C expert, but I'm guessing it has to do with rendering the extents in the main demo to visualise Glyphy's optimisations, which the general user wouldn't use just to render the glyph?
In any case, I would love some feedback on what I have here and what I should write next to get 3. and 4. working!
Cheers,
Ben