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Test the newly implemented NoteArea #93

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Feb 13, 2015
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28 changes: 28 additions & 0 deletions spec/game/note-area_spec.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@

import NoteArea from 'bemuse/game/note-area'

describe('NoteArea', function() {

it('allows querying the visible note from a list of notes', function() {
let notes = [
{ position: 1, column: 'A' },
{ position: 2, column: 'A' },
{ position: 3, column: 'A' },
{ position: 4, column: 'A' },
{ position: 5, column: 'A' },
{ position: 6, column: 'A' },
{ position: 10, end: { position: 12 }, column: 'B' },
{ position: 11, column: 'C' },
]
let area = new NoteArea(notes)
expect(area.getVisibleNotes(1.5, 3.5)).to.have.length(2)
expect(area.getVisibleNotes(-1, 7)).to.have.length(6)
expect(area.getVisibleNotes(8, 10.1)).to.have.length(1)
expect(area.getVisibleNotes(8, 10.1)).to.have.length(1)
expect(area.getVisibleNotes(8, 14)).to.have.length(2)
expect(area.getVisibleNotes(11.5, 14)).to.have.length(1)
expect(area.getVisibleNotes(12.5, 14)).to.have.length(0)
})

})

12 changes: 12 additions & 0 deletions spec/scintillator/scintillator_spec.js
Original file line number Diff line number Diff line change
Expand Up @@ -101,6 +101,18 @@ describe('Scintillator', function() {
expect(stage.children[0].children).to.have.length(2)
context.destroy()
}))
it('should update same array with content changed', co.wrap(function*() {
let skin = yield Scintillator.load(fixture('expr_object.xml'))
let context = new Scintillator.Context(skin)
let stage = context.stage
let notes = []
context.render({ notes })
expect(stage.children[0].children).to.have.length(0)
notes.push({ key: 'a', y: 20 })
context.render({ notes })
expect(stage.children[0].children).to.have.length(2)
context.destroy()
}))
it('should let children get value from item', co.wrap(function*() {
let skin = yield Scintillator.load(fixture('expr_object_var.xml'))
let context = new Scintillator.Context(skin)
Expand Down
37 changes: 25 additions & 12 deletions src/app/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -20,16 +20,29 @@ export function main() {
let columns = ['SC', '1', '2', '3', '4', '5', '6', '7']

function updateNotes() {
let p = data.t * 180 / 60
let entities = area.getVisibleNotes(p, p + (5 / 3), 550)
let p = data.t * 192 / 60
for (let column of columns) {
data[`note_${column}`] = entities.filter(entity =>
!entity.height && entity.column === column)
data[`longnote_${column}`] = entities.filter(entity =>
entity.height && entity.column === column)
.map(entity => Object.assign({ }, entity, {
active: entity.y + entity.height > 550
}))
data[`note_${column}`].length = 0
data[`longnote_${column}`].length = 0
}
let entities = area.getVisibleNotes(p, p + (5 / 2.5))
for (let entity of entities) {
let note = entity.note
let column = note.column
if (entity.height) {
data[`longnote_${column}`].push({
key: note.id,
y: entity.y * 550,
height: entity.height * 550,
active: entity.y + entity.height > 1,
missed: entity.y + entity.height > 1.1 && note.id % 5 === 0,
})
} else {
data[`note_${column}`].push({
key: note.id,
y: entity.y * 550,
})
}
}
}

Expand Down Expand Up @@ -63,9 +76,9 @@ function generateRandomNotes() {
for (let column of columns) {
let position = 4
for (let j = 0; j < 2000; j ++) {
position += chance.integer({ min: 1, max: 6 }) / 8
let length = chance.bool({ likelihood: 20 }) ?
chance.integer({ min: 1, max: 8 }) / 8 : 0
position += chance.integer({ min: 1, max: 6 }) / 4
let length = chance.bool({ likelihood: 10 }) ?
chance.integer({ min: 1, max: 24 }) / 4 : 0
let id = nextId++
if (length > 0) {
let end = { position: position + length }
Expand Down
41 changes: 23 additions & 18 deletions src/game/note-area.js
Original file line number Diff line number Diff line change
Expand Up @@ -5,30 +5,35 @@ export class NoteArea {
constructor(notes) {
this._notes = R.sortBy(position, notes)
}
getVisibleNotes(lower, upper, height) {
return this._notes.filter(note =>
note.end ?
!(note.position > upper || note.end.position < lower) :
!(note.position > upper || note.position < lower))
.map(note => {
if (!note.end) {
return { key: note.id, y: y(lower, upper, note.position, height),
column: note.column, }
} else {
let head = y(lower, upper, note.position, height)
let tail = y(lower, upper, note.end.position, height)
return { key: note.id, y: Math.min(head, tail),
height: Math.abs(head - tail),
column: note.column, }
getVisibleNotes(lower, upper) {
let out = []
let notes = this._notes
for (let i = 0; i < notes.length; i ++) {
let note = notes[i]
let visible = note.end ?
!(note.position > upper || note.end.position < lower) :
!(note.position > upper || note.position < lower)
if (visible) {
let entity = { note: note }
if (!note.end) {
entity.y = y(lower, upper, note.position)
} else {
let head = y(lower, upper, note.position)
let tail = y(lower, upper, note.end.position)
entity.y = Math.min(head, tail)
entity.height = Math.abs(head - tail)
}
out.push(entity)
}
})
}
return out
}
}

export default NoteArea

function y(lower, upper, position, height) {
return height - (position - lower) / (upper - lower) * height
function y(lower, upper, position) {
return 1 - (position - lower) / (upper - lower)
}

function position(event) {
Expand Down
2 changes: 1 addition & 1 deletion src/scintillator/nodes/object.js
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ export class ObjectNode extends SkinNode {
let manager = new ChildManager()
manager.createInstance = () =>
multi(this.children.map(c => c.instantiate(context, object)))
self.bind(this.key, array => manager.push(array))
self.onData(data => manager.push(this.key(data)))
})
}
}
Expand Down