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Manually build godot normal #216

Manually build godot normal

Manually build godot normal #216

Manually triggered February 8, 2025 10:55
Status Failure
Total duration 17m 23s
Artifacts 7

manual-build-normal.yml

on: workflow_dispatch
Matrix: all-dimensions / Android temps
Matrix: all-dimensions / Linux editor
Matrix: all-dimensions / Linux temps
Matrix: all-dimensions / macOS temps
Matrix: all-dimensions / JS temps
Matrix: all-dimensions / Win temps
Build 3.6-stable  /  Bundle all templates
14s
Build 3.6-stable / Bundle all templates
Build 3.6-stable  /  Docker image
0s
Build 3.6-stable / Docker image
Build 3.6-stable  /  Create/update a release
0s
Build 3.6-stable / Create/update a release
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1 error and 13 warnings
Build 3.6-stable / Bundle all templates
Process completed with exit code 1.
Build 3.6-stable / macOS temps (release)
Some patches failed
Build 3.6-stable / macOS temps (release_debug)
Some patches failed
Build 3.6-stable / Linux editor (server)
Some patches failed
Build 3.6-stable / Linux temps (release, 64)
Some patches failed
Build 3.6-stable / Win temps (release, 64)
Some patches failed
Build 3.6-stable / Linux temps (release_debug, 64)
Some patches failed
Build 3.6-stable / JS temps (release)
Some patches failed
Build 3.6-stable / Win temps (release_debug, 64)
Some patches failed
Build 3.6-stable / Linux editor (linuxbsd)
Some patches failed
Build 3.6-stable / JS temps (release, threads_enabled=yes)
Some patches failed
Build 3.6-stable / Android temps (release)
Some patches failed
Build 3.6-stable / Android temps (release_debug)
Some patches failed

Artifacts

Produced during runtime
Name Size
android
26.6 MB
linux
13.8 MB
linuxbsd-editor-release
13.7 MB
macos
21.3 MB
server-editor-release
13.1 MB
web
4.52 MB
windows
13.1 MB