Manually build godot normal #216
manual-build-normal.yml
on: workflow_dispatch
Matrix: all-dimensions / Android temps
Matrix: all-dimensions / Linux editor
Matrix: all-dimensions / Linux temps
Matrix: all-dimensions / macOS temps
Matrix: all-dimensions / JS temps
Matrix: all-dimensions / Win temps
Build 3.6-stable
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Docker image
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Build 3.6-stable
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Create/update a release
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Annotations
1 error and 13 warnings
Build 3.6-stable / Bundle all templates
Process completed with exit code 1.
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Build 3.6-stable / macOS temps (release)
Some patches failed
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Build 3.6-stable / macOS temps (release_debug)
Some patches failed
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Build 3.6-stable / Linux editor (server)
Some patches failed
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Build 3.6-stable / Linux temps (release, 64)
Some patches failed
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Build 3.6-stable / Win temps (release, 64)
Some patches failed
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Build 3.6-stable / JS temps (release, gdnative_enabled=yes)
Some patches failed
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Build 3.6-stable / Linux temps (release_debug, 64)
Some patches failed
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Build 3.6-stable / JS temps (release)
Some patches failed
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Build 3.6-stable / Win temps (release_debug, 64)
Some patches failed
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Build 3.6-stable / Linux editor (linuxbsd)
Some patches failed
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Build 3.6-stable / JS temps (release, threads_enabled=yes)
Some patches failed
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Build 3.6-stable / Android temps (release)
Some patches failed
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Build 3.6-stable / Android temps (release_debug)
Some patches failed
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android
|
26.6 MB |
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linux
|
13.8 MB |
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linuxbsd-editor-release
|
13.7 MB |
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macos
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21.3 MB |
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server-editor-release
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13.1 MB |
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web
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4.52 MB |
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windows
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13.1 MB |
|