The ZZ framework uses CMake to build the system.
-
Create a new directory 'build' under the abc-zz main directory
mkdir build cd build
-
Run CMake
cmake ..
-
Build the target you are interested in (e.g. bip.exe)
make bip.exe (builds the bip executable) make Bip (build the Bip library and its dependencies) make Bip-pic (build the Bip library and its dependencies with -fPIC) make Bip-exe (build all exectuables in module Bip)
make zz_all (builds all libraries and executables) make zz_pic (build all libraries with -fPIC) make zz_static (build all static libraries)
Build ZZ requires the following:
- CMake version 3.8 or above
- Python 2.7s (or later)
- Developer header files and libraries for 'zlib' (e.g. zlib1g-dev package on Ubuntu)
Recommended:
- GNU Readline developer header files and libraries (e.g. readline-dev on Ubuntu)
- libpng developer header files and libraries (e.g. libpng12-dev on Ubuntu)
Building on Windows is more complicated. The simplest way is to use vcpkg
to gather the dependencies.
Clone the repository
git clone https://github.com/Microsoft/vcpkg
Change into the vcpkg
directory, and bootstrap
cd vcpkg
./bootstrap-vcpkg.bat
Install the relevant pacakges
./vcpkg.exe install dirent:x64-windows-static-md zlib:x64-windows-static-md
Create a build directory
cd ../
mkdir build
cd build
Configure
cmake \
-G "Visual Studio 15 2017 Win64" \
-DCMAKE_TOOLCHAIN_FILE=../vcpkg/scripts/buildsystems/vcpkg.cmake \
-DVCPKG_TARGET_TRIPLET=x64-windows-static-md \
\
..
Build
cmake --build .