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rename "App, Appbuilder, and World" => "Apps and Worlds" (#1416)
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title = "Apps and Worlds" | ||
[extra] | ||
weight = 3 | ||
status = 'hidden' | ||
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Your entire game is stored inside a Bevy [`App`], which is responsible for running the main game loop and storing the main [`World`]. | ||
The [`World`] stores all of the App's state — [Entities], [Components], [Resources], and [Systems]. | ||
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[`App`]: https://docs.rs/bevy/latest/bevy/app/struct.App.html | ||
[`World`]: https://docs.rs/bevy/latest/bevy/ecs/world/struct.World.html | ||
[Entities]: /learn/book/ecs/entities-components/ | ||
[Components]: /learn/book/ecs/entities-components/#working-with-components | ||
[Resources]: /learn/book/ecs/resources/ | ||
[Systems]: /learn/book/ecs/systems-queries/ | ||
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## Apps | ||
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{% todo() %} | ||
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* explain what the app does | ||
* example `main()` function | ||
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{% end %} | ||
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## Worlds | ||
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{% todo() %} | ||
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* explain what the world does | ||
* vaguely explain how the world actually stores entities and components? maybe too early for that | ||
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{% end %} |