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[Merged by Bors] - 0.8 Migration guide #389
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task pools changing to a global is probably a breaking change, but PR wasn't labeled as such |
Helping sort out confusion caused by changes to camera bundles from bevyengine/bevy#4745. This deserves top billing in terms of this version's migration guide. |
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Nicola Papale <nicopap@users.noreply.github.com>
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Did a quick pass on the 0.8 code blocks for compilability.
Co-authored-by: Rob Parrett <robparrett@gmail.com>
The section in the migration guide for your PR bevyengine/bevy#5210 could probably use some work, but I don't understand reflection enough to help. It's currently just using the Would you mind helping out here? |
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Did a pass on the code blocks with the goal of formatting them consistently
Co-authored-by: Rob Parrett <robparrett@gmail.com>
Co-authored-by: Rob Parrett <robparrett@gmail.com>
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@rparrett sure, I'm not native, so I may not find the correct words to have a good migration guide, but here is what this PR does with more details
Added some content in a PR: IceSentry#4 |
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
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Great work everyone!
bors r+ |
## Objective - Migration guide for 0.8 ## Solution - Create a new section for each PR tagged with `C-Breaking-Change` - Copy the Migration Guide from the PR if it exists - Create a few more sections for PR not tagged with the label ## Notes The ordering was pretty much whatever order github gave me when I searched breaking changes, so if you feel like something should be close to the top please notify me. For example, I moved the camera driven stuff at the top since it's probably going to be the biggest one Co-authored-by: Charles <IceSentry@users.noreply.github.com>
Pull request successfully merged into master. Build succeeded: |
Objective
Solution
C-Breaking-Change
Notes
The ordering was pretty much whatever order github gave me when I searched breaking changes, so if you feel like something should be close to the top please notify me. For example, I moved the camera driven stuff at the top since it's probably going to be the biggest one