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component.rs
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component.rs
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//! Types for declaring and storing [`Component`]s.
use crate::{
change_detection::MAX_CHANGE_AGE,
storage::{SparseSetIndex, Storages},
system::Resource,
};
pub use bevy_ecs_macros::Component;
use bevy_ptr::OwningPtr;
use std::{
alloc::Layout,
any::{Any, TypeId},
borrow::Cow,
mem::needs_drop,
};
/// A component is data associated with an [`Entity`](crate::entity::Entity). Each entity can have
/// multiple different types of components, but only one of them per type.
///
/// Any type that is `Send + Sync + 'static` can implement `Component` using `#[derive(Component)]`.
///
/// In order to use foreign types as components, wrap them using a newtype pattern.
/// ```
/// # use bevy_ecs::component::Component;
/// use std::time::Duration;
/// #[derive(Component)]
/// struct Cooldown(Duration);
/// ```
/// Components are added with new entities using [`Commands::spawn`](crate::system::Commands::spawn),
/// or to existing entities with [`EntityCommands::insert`](crate::system::EntityCommands::insert),
/// or their [`World`](crate::world::World) equivalents.
///
/// Components can be accessed in systems by using a [`Query`](crate::system::Query)
/// as one of the arguments.
///
/// Components can be grouped together into a [`Bundle`](crate::bundle::Bundle).
pub trait Component: Send + Sync + 'static {
type Storage: ComponentStorage;
}
pub struct TableStorage;
pub struct SparseStorage;
pub trait ComponentStorage: sealed::Sealed {
// because the trait is sealed, those items are private API.
const STORAGE_TYPE: StorageType;
}
impl ComponentStorage for TableStorage {
const STORAGE_TYPE: StorageType = StorageType::Table;
}
impl ComponentStorage for SparseStorage {
const STORAGE_TYPE: StorageType = StorageType::SparseSet;
}
mod sealed {
pub trait Sealed {}
impl Sealed for super::TableStorage {}
impl Sealed for super::SparseStorage {}
}
/// The storage used for a specific component type.
///
/// # Examples
/// The [`StorageType`] for a component is configured via the derive attribute
///
/// ```
/// # use bevy_ecs::{prelude::*, component::*};
/// #[derive(Component)]
/// #[component(storage = "SparseSet")]
/// struct A;
/// ```
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub enum StorageType {
/// Provides fast and cache-friendly iteration, but slower addition and removal of components.
/// This is the default storage type.
Table,
/// Provides fast addition and removal of components, but slower iteration.
SparseSet,
}
impl Default for StorageType {
fn default() -> Self {
StorageType::Table
}
}
#[derive(Debug)]
pub struct ComponentInfo {
id: ComponentId,
descriptor: ComponentDescriptor,
}
impl ComponentInfo {
#[inline]
pub fn id(&self) -> ComponentId {
self.id
}
#[inline]
pub fn name(&self) -> &str {
&self.descriptor.name
}
#[inline]
pub fn type_id(&self) -> Option<TypeId> {
self.descriptor.type_id
}
#[inline]
pub fn layout(&self) -> Layout {
self.descriptor.layout
}
#[inline]
/// Get the function which should be called to clean up values of
/// the underlying component type. This maps to the
/// [`Drop`] implementation for 'normal' Rust components
///
/// Returns `None` if values of the underlying component type don't
/// need to be dropped, e.g. as reported by [`needs_drop`].
pub fn drop(&self) -> Option<unsafe fn(OwningPtr<'_>)> {
self.descriptor.drop
}
#[inline]
pub fn storage_type(&self) -> StorageType {
self.descriptor.storage_type
}
#[inline]
pub fn is_send_and_sync(&self) -> bool {
self.descriptor.is_send_and_sync
}
fn new(id: ComponentId, descriptor: ComponentDescriptor) -> Self {
ComponentInfo { id, descriptor }
}
}
#[derive(Debug, Copy, Clone, Hash, Ord, PartialOrd, Eq, PartialEq)]
pub struct ComponentId(usize);
impl ComponentId {
#[inline]
pub const fn new(index: usize) -> ComponentId {
ComponentId(index)
}
#[inline]
pub fn index(self) -> usize {
self.0
}
}
impl SparseSetIndex for ComponentId {
#[inline]
fn sparse_set_index(&self) -> usize {
self.index()
}
fn get_sparse_set_index(value: usize) -> Self {
Self(value)
}
}
pub struct ComponentDescriptor {
name: Cow<'static, str>,
// SAFETY: This must remain private. It must match the statically known StorageType of the
// associated rust component type if one exists.
storage_type: StorageType,
// SAFETY: This must remain private. It must only be set to "true" if this component is
// actually Send + Sync
is_send_and_sync: bool,
type_id: Option<TypeId>,
layout: Layout,
// SAFETY: this function must be safe to call with pointers pointing to items of the type
// this descriptor describes.
// None if the underlying type doesn't need to be dropped
drop: Option<for<'a> unsafe fn(OwningPtr<'a>)>,
}
// We need to ignore the `drop` field in our `Debug` impl
impl std::fmt::Debug for ComponentDescriptor {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ComponentDescriptor")
.field("name", &self.name)
.field("storage_type", &self.storage_type)
.field("is_send_and_sync", &self.is_send_and_sync)
.field("type_id", &self.type_id)
.field("layout", &self.layout)
.finish()
}
}
impl ComponentDescriptor {
// SAFETY: The pointer points to a valid value of type `T` and it is safe to drop this value.
unsafe fn drop_ptr<T>(x: OwningPtr<'_>) {
x.drop_as::<T>();
}
/// Create a new `ComponentDescriptor` for the type `T`.
pub fn new<T: Component>() -> Self {
Self {
name: Cow::Borrowed(std::any::type_name::<T>()),
storage_type: T::Storage::STORAGE_TYPE,
is_send_and_sync: true,
type_id: Some(TypeId::of::<T>()),
layout: Layout::new::<T>(),
drop: needs_drop::<T>().then(|| Self::drop_ptr::<T> as _),
}
}
/// Create a new `ComponentDescriptor`.
///
/// # Safety
/// - the `drop` fn must be usable on a pointer with a value of the layout `layout`
/// - the component type must be safe to access from any thread (Send + Sync in rust terms)
pub unsafe fn new_with_layout(
name: impl Into<Cow<'static, str>>,
storage_type: StorageType,
layout: Layout,
drop: Option<for<'a> unsafe fn(OwningPtr<'a>)>,
) -> Self {
Self {
name: name.into(),
storage_type,
is_send_and_sync: true,
type_id: None,
layout,
drop,
}
}
/// Create a new `ComponentDescriptor` for a resource.
///
/// The [`StorageType`] for resources is always [`TableStorage`].
pub fn new_resource<T: Resource>() -> Self {
Self {
name: Cow::Borrowed(std::any::type_name::<T>()),
// PERF: `SparseStorage` may actually be a more
// reasonable choice as `storage_type` for resources.
storage_type: StorageType::Table,
is_send_and_sync: true,
type_id: Some(TypeId::of::<T>()),
layout: Layout::new::<T>(),
drop: needs_drop::<T>().then(|| Self::drop_ptr::<T> as _),
}
}
fn new_non_send<T: Any>(storage_type: StorageType) -> Self {
Self {
name: Cow::Borrowed(std::any::type_name::<T>()),
storage_type,
is_send_and_sync: false,
type_id: Some(TypeId::of::<T>()),
layout: Layout::new::<T>(),
drop: needs_drop::<T>().then(|| Self::drop_ptr::<T> as _),
}
}
#[inline]
pub fn storage_type(&self) -> StorageType {
self.storage_type
}
#[inline]
pub fn type_id(&self) -> Option<TypeId> {
self.type_id
}
#[inline]
pub fn name(&self) -> &str {
self.name.as_ref()
}
}
#[derive(Debug, Default)]
pub struct Components {
components: Vec<ComponentInfo>,
indices: std::collections::HashMap<TypeId, usize, fxhash::FxBuildHasher>,
resource_indices: std::collections::HashMap<TypeId, usize, fxhash::FxBuildHasher>,
}
impl Components {
#[inline]
pub fn init_component<T: Component>(&mut self, storages: &mut Storages) -> ComponentId {
let type_id = TypeId::of::<T>();
let Components {
indices,
components,
..
} = self;
let index = indices.entry(type_id).or_insert_with(|| {
Components::init_component_inner(components, storages, ComponentDescriptor::new::<T>())
});
ComponentId(*index)
}
pub fn init_component_with_descriptor(
&mut self,
storages: &mut Storages,
descriptor: ComponentDescriptor,
) -> ComponentId {
let index = Components::init_component_inner(&mut self.components, storages, descriptor);
ComponentId(index)
}
#[inline]
fn init_component_inner(
components: &mut Vec<ComponentInfo>,
storages: &mut Storages,
descriptor: ComponentDescriptor,
) -> usize {
let index = components.len();
let info = ComponentInfo::new(ComponentId(index), descriptor);
if info.descriptor.storage_type == StorageType::SparseSet {
storages.sparse_sets.get_or_insert(&info);
}
components.push(info);
index
}
#[inline]
pub fn len(&self) -> usize {
self.components.len()
}
#[inline]
pub fn is_empty(&self) -> bool {
self.components.len() == 0
}
#[inline]
pub fn get_info(&self, id: ComponentId) -> Option<&ComponentInfo> {
self.components.get(id.0)
}
/// # Safety
///
/// `id` must be a valid [`ComponentId`]
#[inline]
pub unsafe fn get_info_unchecked(&self, id: ComponentId) -> &ComponentInfo {
debug_assert!(id.index() < self.components.len());
self.components.get_unchecked(id.0)
}
#[inline]
pub fn get_id(&self, type_id: TypeId) -> Option<ComponentId> {
self.indices.get(&type_id).map(|index| ComponentId(*index))
}
#[inline]
pub fn get_resource_id(&self, type_id: TypeId) -> Option<ComponentId> {
self.resource_indices
.get(&type_id)
.map(|index| ComponentId(*index))
}
#[inline]
pub fn init_resource<T: Resource>(&mut self) -> ComponentId {
// SAFE: The [`ComponentDescriptor`] matches the [`TypeId`]
unsafe {
self.get_or_insert_resource_with(TypeId::of::<T>(), || {
ComponentDescriptor::new_resource::<T>()
})
}
}
#[inline]
pub fn init_non_send<T: Any>(&mut self) -> ComponentId {
// SAFE: The [`ComponentDescriptor`] matches the [`TypeId`]
unsafe {
self.get_or_insert_resource_with(TypeId::of::<T>(), || {
ComponentDescriptor::new_non_send::<T>(StorageType::default())
})
}
}
/// # Safety
///
/// The [`ComponentDescriptor`] must match the [`TypeId`]
#[inline]
unsafe fn get_or_insert_resource_with(
&mut self,
type_id: TypeId,
func: impl FnOnce() -> ComponentDescriptor,
) -> ComponentId {
let components = &mut self.components;
let index = self.resource_indices.entry(type_id).or_insert_with(|| {
let descriptor = func();
let index = components.len();
components.push(ComponentInfo::new(ComponentId(index), descriptor));
index
});
ComponentId(*index)
}
pub fn iter(&self) -> impl Iterator<Item = &ComponentInfo> + '_ {
self.components.iter()
}
}
/// Records when a component was added and when it was last mutably dereferenced (or added).
#[derive(Copy, Clone, Debug)]
pub struct ComponentTicks {
pub(crate) added: u32,
pub(crate) changed: u32,
}
impl ComponentTicks {
#[inline]
/// Returns `true` if the component was added after the system last ran.
pub fn is_added(&self, last_change_tick: u32, change_tick: u32) -> bool {
// This works even with wraparound because the world tick (`change_tick`) is always "newer" than
// `last_change_tick` and `self.added`, and we scan periodically to clamp `ComponentTicks` values
// so they never get older than `u32::MAX` (the difference would overflow).
//
// The clamp here ensures determinism (since scans could differ between app runs).
let ticks_since_insert = change_tick.wrapping_sub(self.added).min(MAX_CHANGE_AGE);
let ticks_since_system = change_tick
.wrapping_sub(last_change_tick)
.min(MAX_CHANGE_AGE);
ticks_since_system > ticks_since_insert
}
#[inline]
/// Returns `true` if the component was added or mutably dereferenced after the system last ran.
pub fn is_changed(&self, last_change_tick: u32, change_tick: u32) -> bool {
// This works even with wraparound because the world tick (`change_tick`) is always "newer" than
// `last_change_tick` and `self.changed`, and we scan periodically to clamp `ComponentTicks` values
// so they never get older than `u32::MAX` (the difference would overflow).
//
// The clamp here ensures determinism (since scans could differ between app runs).
let ticks_since_change = change_tick.wrapping_sub(self.changed).min(MAX_CHANGE_AGE);
let ticks_since_system = change_tick
.wrapping_sub(last_change_tick)
.min(MAX_CHANGE_AGE);
ticks_since_system > ticks_since_change
}
pub(crate) fn new(change_tick: u32) -> Self {
Self {
added: change_tick,
changed: change_tick,
}
}
pub(crate) fn check_ticks(&mut self, change_tick: u32) {
check_tick(&mut self.added, change_tick);
check_tick(&mut self.changed, change_tick);
}
/// Manually sets the change tick.
///
/// This is normally done automatically via the [`DerefMut`](std::ops::DerefMut) implementation
/// on [`Mut<T>`](crate::change_detection::Mut), [`ResMut<T>`](crate::change_detection::ResMut), etc.
/// However, components and resources that make use of interior mutability might require manual updates.
///
/// # Example
/// ```rust,no_run
/// # use bevy_ecs::{world::World, component::ComponentTicks};
/// let world: World = unimplemented!();
/// let component_ticks: ComponentTicks = unimplemented!();
///
/// component_ticks.set_changed(world.read_change_tick());
/// ```
#[inline]
pub fn set_changed(&mut self, change_tick: u32) {
self.changed = change_tick;
}
}
fn check_tick(last_change_tick: &mut u32, change_tick: u32) {
let age = change_tick.wrapping_sub(*last_change_tick);
// This comparison assumes that `age` has not overflowed `u32::MAX` before, which will be true
// so long as this check always runs before that can happen.
if age > MAX_CHANGE_AGE {
*last_change_tick = change_tick.wrapping_sub(MAX_CHANGE_AGE);
}
}