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Upstream bevy_framepace
A-Rendering
Drawing game state to the screen
A-Windowing
Platform-agnostic interface layer to run your app in
C-Feature
A new feature, making something new possible
#17975
opened Feb 21, 2025 by
IceSentry
animated_material
and other examples are broken
C-Bug
Intersperse text and images
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#17968
opened Feb 21, 2025 by
ickshonpe
GPU Animation and Vertex Animation
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#17964
opened Feb 21, 2025 by
w2moon
Upgrade to Rust edition 2024
A-Cross-Cutting
Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#17960
opened Feb 21, 2025 by
andriyDev
Remove "relationship" stutter in relationship attribute macro
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
#17949
opened Feb 20, 2025 by
dmyyy
Using OIT and gizmos together panics
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
P-Crash
A sudden unexpected crash
#17945
opened Feb 20, 2025 by
mweatherley
Interaction state not resetting after switching window modes
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#17944
opened Feb 20, 2025 by
sroauth
Implement the Iterator trait for Image
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#17941
opened Feb 20, 2025 by
homebrewmellow
Docs for An addition or correction to our documentation
S-Needs-Triage
This issue needs to be labelled
resource_changed
and related run conditions are misleading
C-Docs
#17933
opened Feb 19, 2025 by
rparrett
bevy_remote add resource request
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#17931
opened Feb 19, 2025 by
1ADIS1
Support asynchronous Picking backends
A-Picking
Pointing at and selecting objects of all sorts
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#17926
opened Feb 18, 2025 by
ThomasVille
Add explicit type annotations to debug asserts in Bevy ECS
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#17924
opened Feb 18, 2025 by
K0bin
Validation error when trying to run full screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#17911
opened Feb 17, 2025 by
DragonGamesStudios
Required components cannot be registered just with ComponentIds
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#17910
opened Feb 17, 2025 by
anlumo
print_ui_layout_tree
is exported, but not usable
C-Bug
#17909
opened Feb 17, 2025 by
rparrett
All observers triggered when any element of a bundle is removed.
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#17897
opened Feb 17, 2025 by
andriyDev
Make Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Macros
Code that generates Rust code
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
ChildOf
a named struct and support named struct Relationship
types
A-ECS
Support Volumetric Clouds
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#17895
opened Feb 17, 2025 by
lomirus
Image::from_buffer
's public signature changes if debug assertions are enabled
C-Bug
#17891
opened Feb 17, 2025 by
rparrett
Calling despawn_recursive() despawns entities that are no longer descendants
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Testing
Testing must be done before this is safe to merge
Add Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
FilteredWorld(Mut)
A-ECS
#17882
opened Feb 16, 2025 by
Shatur
Loading certain GLTF assets causes extreme lag
A-glTF
Related to the glTF 3D scene/model format
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#17877
opened Feb 16, 2025 by
ethereumdegen
Dependabot is failing to create PRs
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
#17876
opened Feb 15, 2025 by
mockersf
Cold Specialization Memory Leaks
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
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