Commit af6629c
authored
Move specialize_* to QueueMeshes. (#17719)
# Objective
Things were breaking post-cs.
## Solution
`specialize_mesh_materials` must run after
`collect_meshes_for_gpu_building`. Therefore, its placement in the
`PrepareAssets` set didn't make sense (also more generally). To fix, we
put this class of system in ~`PrepareResources`~ `QueueMeshes`, although
it potentially could use a more descriptive location. We may want to
review the placement of `check_views_need_specialization` which is also
currently in `PrepareAssets`.1 parent 2d62026 commit af6629c
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3 files changed
+16
-14
lines changed- crates
- bevy_pbr/src
- prepass
- bevy_sprite/src/mesh2d
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