Consider changing the default picking behavior of sprites to be non-pickable by default #16903
Labels
A-Picking
Pointing at and selecting objects of all sorts
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
From this discord conversation:
Also, some precedent from mesh picking, which has the
RayCastPickable
component.(Also, if #16886 is merged, this should probably also apply to that.)
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