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Explain how to modify underlying asset #3347

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alice-i-cecile opened this issue Dec 16, 2021 · 0 comments
Closed

Explain how to modify underlying asset #3347

alice-i-cecile opened this issue Dec 16, 2021 · 0 comments
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A-Assets Load files from disk to use for things like images, models, and sounds C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy

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@alice-i-cecile
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How can Bevy's documentation be improved?

Assets and Handle should document that you can modify the underlying asset data by fetching the appropriate Assets struct in a resource, and then modifying the data there.

Handles are just smart pointers, modifying their value only changes what they're pointing to.

@alice-i-cecile alice-i-cecile added C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy A-Assets Load files from disk to use for things like images, models, and sounds labels Dec 16, 2021
@bors bors bot closed this as completed in 36390a8 Jan 4, 2022
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Labels
A-Assets Load files from disk to use for things like images, models, and sounds C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
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