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current main d8d3fdf
macOS & webgl2
Run ui example at different scales
ui
Clipping should work the same
Clipping has artefacts at scale greater than 1. They are more visible at the bottom of the list
scale 1:
scale 2:
scale 3:
You can add
.insert_resource(WindowDescriptor { scale_factor_override: Some(3.0), ..Default::default() })
to the ui example to make it visible
The text was updated successfully, but these errors were encountered:
Found the issue, the node size and atlas size need to be scaled in some equations. I'm working on a fix.
Sorry, something went wrong.
Overflow::Hidden
Was in the process of adopting #3533 but realized the problem had already been fixed by #3854
Successfully merging a pull request may close this issue.
Bevy version
current main d8d3fdf
Operating system & version
macOS & webgl2
What you did
Run
ui
example at different scalesWhat you expected to happen
Clipping should work the same
What actually happened
Clipping has artefacts at scale greater than 1. They are more visible at the bottom of the list
scale 1:
scale 2:
scale 3:
Additional information
You can add
to the ui example to make it visible
The text was updated successfully, but these errors were encountered: