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Handle DroppedFile event in scene_viewer example #4404

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alice-i-cecile opened this issue Apr 3, 2022 · 1 comment
Open

Handle DroppedFile event in scene_viewer example #4404

alice-i-cecile opened this issue Apr 3, 2022 · 1 comment
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A-Animation Make things move and change over time A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples C-Feature A new feature, making something new possible D-Trivial Nice and easy! A great choice to get started with Bevy

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@alice-i-cecile
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alice-i-cecile commented Apr 3, 2022

Nice! One thing that would make this viewer more useful is handling the DroppedFile event.

This would allow us to drag and drop model files onto the Bevy window to preview them in the scene viewer :)

@alice-i-cecile alice-i-cecile added C-Feature A new feature, making something new possible D-Trivial Nice and easy! A great choice to get started with Bevy A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples A-Assets Load files from disk to use for things like images, models, and sounds A-Animation Make things move and change over time labels Apr 3, 2022
@Sheepyhead
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I've made the changes on a branch, awaiting #3772 to be merged so I can say for sure that this works

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Labels
A-Animation Make things move and change over time A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples C-Feature A new feature, making something new possible D-Trivial Nice and easy! A great choice to get started with Bevy
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