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What I did: Add the NoFrustrumCulling component to the cube entity in the lighting.rs example
What happen: The cube doesn't cast a shadow anymore.
Why: Because NoFrustrumCulling prevents the addition of the Aabb component, and apparently this causes the lighting system to ignore the cube as a shadow caster.
The text was updated successfully, but these errors were encountered:
Bevy version
0.10.1, 0174d63
NoFrustrumCulling
component to the cube entity in thelighting.rs
exampleNoFrustrumCulling
prevents the addition of theAabb
component, and apparently this causes the lighting system to ignore the cube as a shadow caster.The text was updated successfully, but these errors were encountered: