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load_gltf example not rendering #986
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I got the same problem. 72b2fc9 the Bevy Reflection commit seem broken the function world.spawn_scene , the component like Draw, Mesh is ignore during the scene spawn with reflection |
Merged
Took your fix for a spin @cart and looks all good from here, thanks! |
Moxinilian
added
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
labels
Dec 3, 2020
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Bevy version
72b2fc9
Operating system & version
NixOS 20.09, wayland
What you did
What you expected to happen
The model rendered
What actually happened
Blank screen, no model rendered
Additional information
@cart noticed this was in master #958 (comment) and just picked it up myself as I rebased from a week or so ago.
I did some jumping around and in-case useful just wanted to point out it looks to be introduced by 72b2fc9 the Bevy Reflection commit, if anything there rings a bell... The commit before seems OK.
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