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Pull requests: beyond-all-reason/Beyond-All-Reason
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Add another VBO for selected aircraft to draw them after water
#3965
opened Nov 23, 2024 by
Beherith
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Lava: includable in mapinfo, new config options, some refactor
#3964
opened Nov 23, 2024 by
saurtron
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Show selected unit in legacy build menu pre-game
#3963
opened Nov 23, 2024 by
rhys-vdw
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2 tasks
Fix command target ID comparison checks for unit vs feature
#3958
opened Nov 22, 2024 by
WatchTheFort
•
Draft
Torpedo bomber Range reduction
Awaiting BLT Approval
Approval needed from the balance team
#3922
opened Nov 11, 2024 by
Pinkgeneral
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[Transifex] Updates for project Beyond All Reason Localization and language ru
#3921
opened Nov 10, 2024 by
transifex-integration
bot
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Fix torpedo planes, add projectile_leash_range customparam
#3918
opened Nov 10, 2024 by
SethDGamre
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Add a checker for nano (Construction Turrets) ranges after command assignment.
Approved
Approved for implementation by the Game Design Team
Bug
Something isn't working
Testing Needed
Volunteers welcome to determine if the change works properly
#3908
opened Nov 4, 2024 by
Nehroz
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feat(cmd_blueprint): add blueprint_select action
#3881
opened Oct 26, 2024 by
salinecitrine
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5 tasks
feat(cmd_blueprint): add filtering for unbuildable blueprints
#3861
opened Oct 20, 2024 by
salinecitrine
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Lua Select API, Lua based KeySelect & Customisable Smart Select
#3757
opened Sep 22, 2024 by
whossname
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Smart High/low weapon selection proof of concept
Approved
Approved for implementation by the Game Design Team
#3720
opened Sep 14, 2024 by
SethDGamre
•
Draft
handle LOS in lua gadget to allow Spring.SetFeatureAlwaysVisible to work
#3677
opened Sep 4, 2024 by
SethDGamre
•
Draft
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