This folder contains the source code for the Animal-AI Olympics evaluation environment. It is built on top of the ML-Agents Unity SDK (v0.7). If you are new to Unity and ML-Agents, you can find their documentation here
The project contains all the assets needed to build the executable environment used for training and evaluation. Most of the
original code from Unity has been left unchanged, we added some parts and modified some others. Almost all of the
Animal-AI-specific code is located in Assets/AnimalAIOlympics/TrainEnv/
(except for the protobuf definitions and lights off).
We decided to release the environment a month into the competition following popular demand, and we are excited to see what great techniques can come from this. Please note that due to our very limited resources we will focus on supporting the Animal-AI Olympics competition itself, but not this repo (until the end of the competition).
Good luck!