Welcome to the Algorithms repository!
An algorithm is a step-by-step procedure or formula for solving a problem. It is a set of well-defined instructions in sequence to achieve a specific output from a given input. Algorithms are fundamental to computer science and are used in various fields to perform calculations, data processing, automated reasoning, and other tasks.
- Definiteness: Each step of the algorithm must be precisely defined. The instructions should be clear and unambiguous.
- Finiteness: An algorithm must always terminate after a finite number of steps.
- Input: An algorithm has zero or more inputs taken from a specified set of objects.
- Output: An algorithm produces one or more outputs.
- Effectiveness: The steps are basic enough to be performed, in principle, by a person using pencil and paper.
- Search Algorithms: Used to retrieve information stored within some data structure. Examples include binary search and linear search.
- Sort Algorithms: Used to arrange data in a particular order. Examples include quicksort, mergesort, and bubblesort.
- Divide and Conquer Algorithms: Break the problem into smaller subproblems, solve each subproblem recursively, and combine their solutions to solve the original problem. An example is the mergesort algorithm.
- Dynamic Programming Algorithms: Solve problems by breaking them down into simpler subproblems and storing the results of these subproblems to avoid computing the same results again. An example is the Fibonacci sequence algorithm.
- Greedy Algorithms: Make a series of choices, each of which looks best at the moment, with the hope of finding the global optimum. An example is Dijkstra's algorithm for finding the shortest path.
- Backtracking Algorithms: Build up a solution incrementally and backtrack as soon as it determines that the current solution cannot be completed to a valid one. An example is the n-queens problem.
- Graph Algorithms: Operate on graphs to solve problems like finding the shortest path, maximum flow, etc. Examples include Dijkstra's algorithm and Kruskal's algorithm.
- Binary Search: Efficiently finds the position of a target value within a sorted array.
- Quicksort: Sorts an array by partitioning the array into sub-arrays, which are then sorted recursively.
- Dijkstra’s Algorithm: Finds the shortest paths from a single source vertex to all other vertices in a graph.
- Knapsack Problem: Uses dynamic programming to find the most valuable subset of items that fit in a knapsack.
- A Algorithm*: Used in pathfinding and graph traversal, known for its efficiency and accuracy.
- Navigation Systems: Algorithms like Dijkstra's or A* are used to find the shortest path between locations.
- Search Engines: Algorithms like PageRank are used to rank web pages.
- Data Compression: Algorithms like Huffman coding reduce the size of files for storage and transmission.
- Cryptography: Algorithms like RSA are used to secure data.
- Machine Learning: Algorithms like gradient descent optimize models to improve performance on tasks.
This repository is a comprehensive resource for anyone interested in algorithms. It includes implementations of a wide range of algorithms in different programming languages, detailed explanations, and examples. Each algorithm is accompanied by a README file explaining its purpose, complexity, and usage.
To get started, clone the repository to your local machine:
git clone https://github.com/yourusername/algorithms.git
Navigate to the directory:
cd algorithms
You can find the implementation of each algorithm in its respective folder. Each folder contains a README file with detailed information about the algorithm, including its theoretical background and practical applications.
- Bubble Sort
- Selection Sort
- Insertion Sort
- Merge Sort
- Quick Sort
- Heap Sort
- Radix Sort
- Bucket Sort
- Linear Search
- Binary Search
- Breadth-First Search (BFS)
- Depth-First Search (DFS)
- Dijkstra's Algorithm
- A Search Algorithm*
- Bellman-Ford Algorithm
- Floyd-Warshall Algorithm
- Kruskal's Algorithm
- Prim's Algorithm
- Topological Sort
- Tarjan's Algorithm
- Fibonacci Sequence
- Knapsack Problem
- Longest Common Subsequence
- Longest Increasing Subsequence
- Matrix Chain Multiplication
- Coin Change Problem
- Edit Distance
- 0/1 Knapsack Problem
- Activity Selection Problem
- Huffman Coding
- Kruskal’s Minimum Spanning Tree Algorithm
- Prim’s Minimum Spanning Tree Algorithm
- Fractional Knapsack Problem
- Job Sequencing Problem
- Merge Sort
- Quick Sort
- Binary Search
- Strassen's Matrix Multiplication
- Closest Pair of Points
- N-Queens Problem
- Sudoku Solver
- Hamiltonian Cycle
- Graph Coloring
- Subset Sum Problem
- Knight’s Tour Problem
- Knuth-Morris-Pratt (KMP) Algorithm
- Rabin-Karp Algorithm
- Longest Common Substring
- Longest Palindromic Substring
- Z Algorithm
- Boyer-Moore Algorithm
- Sieve of Eratosthenes
- Euclidean Algorithm
- Primality Test
- Greatest Common Divisor (GCD)
- Least Common Multiple (LCM)
- Fast Fourier Transform (FFT)
- Reservoir Sampling
- Fisher-Yates Shuffle
- Topological Sort
- Union-Find Algorithm
- Bloom Filter