The official repo for our semester project which is supposed to be a quiz game with some concepts of maze games and treasure hunts. All changes in the source material of the game are supposed to be diposited here.
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Recommended CodeBlocks Version v20.0.3x64 (64 Bit) and SFML version 2.5.1 GCC 7.3.0 MinGW- 64 Bit(x64)
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- watch youtube video by Hopson channel for setup
- watch youtube video by Hopson channel for setup
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- see Set Up SFML with CodeBlocks Tutorial (Windows) by Hopson channel
- see Set Up SFML with CodeBlocks Tutorial (Windows) by Hopson channel
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- video link at https://www.youtube.com/watch?v=fcZFaiGFIMA
- video link at https://www.youtube.com/watch?v=fcZFaiGFIMA
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- After you create a project from SFML template after watching that video from Hopson Channel
- After you create a project from SFML template after watching that video from Hopson Channel
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- Download the Repository.zip Or Git Clone the repository by: git clone https://github.com/2goodAP/QuizmaHeros102.git
- Download the Repository.zip Or Git Clone the repository by: git clone https://github.com/2goodAP/QuizmaHeros102.git
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- Then copy files from the Downloaded Zipped or Cloned Repository to your project
- Then copy files from the Downloaded Zipped or Cloned Repository to your project
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- Below your project workspace folder there is a folder with the name of your project
- Below your project workspace folder there is a folder with the name of your project
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- Click on Add files and then add all files in your project folder
- Click on Add files and then add all files in your project folder
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- The project might show an error
- The project might show an error
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- To cope with the error copy the file openal32.dll (which is present in the folder of your downloaded SFML version) to your project folder
- To cope with the error copy the file openal32.dll (which is present in the folder of your downloaded SFML version) to your project folder
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- After that add openal32.dll just like you added other files of your project in Step (B)--> 4 and 5
- After that add openal32.dll just like you added other files of your project in Step (B)--> 4 and 5
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- Step 2, 3 and 4 are not compulsory if the project does show on an error on building it
- Step 2, 3 and 4 are not compulsory if the project does show on an error on building it
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- Go to main.cpp
- Go to main.cpp
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- Build it
- Build it
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- Then run it
- Then run it
Good luck