Encode to Filmic Log Base Encoding, and apply the contrasts as you desire. Do not try to use EXRs as it will be the wrong transform currently.
This is a repository to use Filmic in Resolve. It will allow you to work seamlessly in Resolve wiith Filmic Base Log Encoded files.
- Download this repository via zip or Git.
- Create a unique directory
Filmic
under your Resolve LUTs director. This is accessible via theFile
Project Settings
Color Management
tab, by pressing the buttonOpen LUT Folder
. - Extract and copy the LUTs into the newly created Resolve
Filmic
folder. After doing so, return to Resolve and press theUpdate Lists
button directly above theOpen LUT Folder
. - In the
File
Project Settings
Color Management
tab, change theTimeline Color Space
toRec.709 (Scene)
. - In the same tab, change the
3D Input Lookup Table
toFilmic Resolve - Base Log Encoding to Scene Linear
. - In the same tab, change the
3D Output Lookup Table
toFilmic Resolve - Scene Linear to Base Log Encoding
.
You are ready to go!
Currently, any Filmic Base Log Encoding files should work seamlessly. Simply save your imagery with the Filmic Base Log
Encoding, and load them into your media gallery within Resolve. Once inside Resolve, the default output will be displayed
with the flatter Filmic Base Log Encoding appearance, and the full selection of Filmic aesthetic lookups are available
from the Color
workspace, under the LUTs
sub-workspace. Select an aesthetic contrast and you can refine the grade accordingly.
The Fusion tab within Resolve should receive the Timeline based scene linear radiometric data as well, allowing you to perform proper radiometrically referred compositing.
Currently the aesthetic contrast lookups are not working. In addition to this, loading directly from scene linear EXRs is not yet supported.
Please see the original repository for full colourimetry information.
TL;DR: The colourimetry of Filmic is based on BT.709 based primaries. The Filmic Log Encoding Base is a pure, normalized
log base two encoding, anchored around a middle grey value of 0.18
, with a +6.5 to -10.0 EV range. The gamut mapping
will properly map out of gamut values on the high intensity end to appropriate display referred output values.