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Update rust version shields in READMEs
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bikeshedder committed Jan 10, 2024
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2 changes: 1 addition & 1 deletion README.md
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# Deadpool [![Latest Version](https://img.shields.io/crates/v/deadpool.svg)](https://crates.io/crates/deadpool) [![Build Status](https://img.shields.io/github/actions/workflow/status/bikeshedder/deadpool/ci.yml?branch=master)](https://github.com/bikeshedder/deadpool/actions?query=workflow%3ARust) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool [![Latest Version](https://img.shields.io/crates/v/deadpool.svg)](https://crates.io/crates/deadpool) [![Build Status](https://img.shields.io/github/actions/workflow/status/bikeshedder/deadpool/ci.yml?branch=master)](https://github.com/bikeshedder/deadpool/actions?query=workflow%3ARust) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)


Deadpool is a dead simple async pool for connections and objects
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2 changes: 1 addition & 1 deletion diesel/README.md
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# Deadpool for Diesel [![Latest Version](https://img.shields.io/crates/v/deadpool-diesel.svg)](https://crates.io/crates/deadpool-diesel) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for Diesel [![Latest Version](https://img.shields.io/crates/v/deadpool-diesel.svg)](https://crates.io/crates/deadpool-diesel) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
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2 changes: 1 addition & 1 deletion lapin/README.md
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# Deadpool for Lapin [![Latest Version](https://img.shields.io/crates/v/deadpool-lapin.svg)](https://crates.io/crates/deadpool-lapin) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for Lapin [![Latest Version](https://img.shields.io/crates/v/deadpool-lapin.svg)](https://crates.io/crates/deadpool-lapin) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
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2 changes: 1 addition & 1 deletion memcached/README.md
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# Deadpool for Memcached [![Latest Version](https://img.shields.io/crates/v/deadpool-memcached.svg)](https://crates.io/crates/deadpool-memcached) [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for Memcached [![Latest Version](https://img.shields.io/crates/v/deadpool-memcached.svg)](https://crates.io/crates/deadpool-memcached) [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects of any type.

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2 changes: 1 addition & 1 deletion postgres/README.md
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# Deadpool for PostgreSQL [![Latest Version](https://img.shields.io/crates/v/deadpool-postgres.svg)](https://crates.io/crates/deadpool-postgres) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for PostgreSQL [![Latest Version](https://img.shields.io/crates/v/deadpool-postgres.svg)](https://crates.io/crates/deadpool-postgres) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
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2 changes: 1 addition & 1 deletion r2d2/README.md
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# Deadpool for R2D2 Managers [![Latest Version](https://img.shields.io/crates/v/deadpool-r2d2.svg)](https://crates.io/crates/deadpool-r2d2) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for R2D2 Managers [![Latest Version](https://img.shields.io/crates/v/deadpool-r2d2.svg)](https://crates.io/crates/deadpool-r2d2) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
Expand Down
2 changes: 1 addition & 1 deletion redis/README.md
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# Deadpool for Redis [![Latest Version](https://img.shields.io/crates/v/deadpool-redis.svg)](https://crates.io/crates/deadpool-redis) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for Redis [![Latest Version](https://img.shields.io/crates/v/deadpool-redis.svg)](https://crates.io/crates/deadpool-redis) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
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2 changes: 1 addition & 1 deletion runtime/README.md
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# Deadpool runtime abstraction [![Latest Version](https://img.shields.io/crates/v/deadpool-runtime.svg)](https://crates.io/crates/deadpool-runtime) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool runtime abstraction [![Latest Version](https://img.shields.io/crates/v/deadpool-runtime.svg)](https://crates.io/crates/deadpool-runtime) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
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2 changes: 1 addition & 1 deletion sqlite/README.md
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# Deadpool for SQLite [![Latest Version](https://img.shields.io/crates/v/deadpool-sqlite.svg)](https://crates.io/crates/deadpool-sqlite) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for SQLite [![Latest Version](https://img.shields.io/crates/v/deadpool-sqlite.svg)](https://crates.io/crates/deadpool-sqlite) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
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2 changes: 1 addition & 1 deletion sync/README.md
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# Deadpool for synchroneous code [![Latest Version](https://img.shields.io/crates/v/deadpool-sync.svg)](https://crates.io/crates/deadpool-sync) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.63+](https://img.shields.io/badge/rustc-1.63+-lightgray.svg "Rust 1.63+")](https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html)
# Deadpool for synchroneous code [![Latest Version](https://img.shields.io/crates/v/deadpool-sync.svg)](https://crates.io/crates/deadpool-sync) ![Unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg "Unsafe forbidden") [![Rust 1.75+](https://img.shields.io/badge/rustc-1.75+-lightgray.svg "Rust 1.75+")](https://blog.rust-lang.org/2023/12/28/Rust-1.75.0.html)

Deadpool is a dead simple async pool for connections and objects
of any type.
Expand Down

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