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./compile-ffmpeg.sh: 133: ./compile-ffmpeg.sh: source: not found #14
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Which platform did you build on? |
Hi bbcallen. Now I build on linux (ubuntu 12.04). Can you support me TO build on eclipse tool, pls do step by step , make a sreenshot and send it to me |
If using command line build, can you DO IT step by step, make a screenshot on YOUR environment and sent it to me ? |
Here is my build steps.
… FFmpeg configure and build logs blablabla ….
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I'm afraid I'm not a shell expert to give you a blind fix. Try google the error message, "The shell running this script isn't bash. Although we try to avoid bashism in scripts, things can happen.", and find out what really happened there on you build env. |
Can you support me to build on eclipse tool ? |
For the wrapper project, yes. There are project files under android/ijkmediaplayer. No offense, I think vitamio would be more suitable for you. It has already built ffmpeg for you. |
thanks bbcallen, can you add my skype ?, my skype : long_j2ee |
Sorry, I don't use skype… |
Please help me. INSTALL libavutil/libavutil.pc [*] link ffmpeg./compile-ffmpeg.sh: line 178: ccache: command not found |
💃 [armeabi-v7a] StaticLibrary : libcpufeatures.a |
Ubuntu 12.04 LTS
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Seems fixed? |
yes, i fixed it |
why do you only support ffmpeg-armv7a ? , i need support ffmpeg-arm, ffmpeg-mip, ffmpeg-x86 can you help me ? |
I don't have that kinds of devices. |
I think that all existing devices based on the ARM-V7 architecture , so no need for x86 and mip |
doesn't it support protocol rstp ? |
I don't need rtsp. |
i see it enable, that's right ? |
So it seems, but I don't have any rtsp stream for testing. Do you have? |
please reference here : http://www.wowza.com/html/mobile.html |
rtsp://wowzaec2demo.streamlock.net/vod/mp4:BigBuckBunny_115k.mov No deeper test yet. |
do you think ijkplayer better than Vitamino ? :) |
Depends on what you need. Vitamin is better If you doesn't want to care about native c/c++ development. Ijkplayer is better only if you are interesting in the native c/c++ development, and need a first-step implement. Vitamio's Advantage:
Ijkplayer's Advantage:
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can you development ijkplayer to support hardware decode as Vitamio ? |
It's a "TODO" |
@longtq-setacinq ,How do you fix "./compile-ffmpeg.sh: source: not found" ? |
Easiest fix is simple replace first line of #!/bin/sh with #!/bin/bash to fix the source error. @bbcallen the most portable way to ensure bash is used is to have a first line of the following: #!/usr/bin/env bash |
@liugb , if you using Linux : bash ./compile-ffmpeg.sh, bash ./compile-ijk.sh ("longtq@longtq:~$ bash ./compile-ffmpeg.sh") |
thanks @longtq-setacinq @bbcallen |
Nice, thanks, I'll fix this later |
* feat: srt scripts WIP * feat: libsrt available on Mac OS * feat(osx): CMakeLists check if build SRT using pkt-config * feat(android): build ffmpeg with libsrt succeed
Please help me
[*] make NDK standalone toolchain
./compile-ffmpeg.sh: 85: [: Linux: unexpected operator
WARNING: The shell running this script isn't bash. Although we try to avoid bashism in scripts, things can happen.
Copying prebuilt binaries...
Copying sysroot headers and libraries...
Copying libstdc++ headers and libraries...
Copying files to: /home/longtq/ijkplayer-android-master/android/build/ffmpeg-armv7a/toolchain
Cleaning up...
Done.
[*] check ffmpeg env
./compile-ffmpeg.sh: 133: ./compile-ffmpeg.sh: source: not found
longtq@longtq:~/ijkplayer-android-master/android$
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