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Releasing v1.9.6
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blackd committed Apr 22, 2023
1 parent a7a85d8 commit 88d0fd3
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2 changes: 1 addition & 1 deletion build.gradle.kts
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Expand Up @@ -88,7 +88,7 @@ allprojects {
group = "org.anti-ad.mc"
ext.set("mod_artefact_version", versionObj.toCleanString())
ext.set("mod_artefact_is_release", versionObj.isRelease())
ext.set("libIPN_version", "2.0.5-SNAPSHOT")
ext.set("libIPN_version", "2.0.5")

tasks.withType<JavaCompile>().configureEach {
options.isFork = true
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33 changes: 22 additions & 11 deletions changelog.md
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@@ -1,16 +1,16 @@
<!-- latest begin -->

### 1.9.5
### 1.9.6

- Added support for sorting based on the accumulated count of item type.
It can be selected in `Mod Settings -> Sort Order` there are two variants `Item Count Ascending` and `Item Count Descending`.

It also can be used in custom rules like this `::accumulated_count(number_order = ascending)`, by default the rule is in descending order.
- Added full support for [Carpet's](https://www.curseforge.com/minecraft/mc-mods/carpet) stacable empty shulker boxes. Works only in 1.18-1.19.
Doesn't support the forge port of Carpet. *You need to have carpet installed on the client.*
1.16 is not supported due to limitations in Carpet for that version of minecraft.
- Other oversized stacks are now always left in their original positions when sorting.
- added support for choosing colours for some overlay elements like
- locked slots background.
- hotbar locked slots highlight.
- same item highlight, 2 separate colours for full slot and background only.
- In single player the settings screen now pauses the game while shown.
- Minecraft version **1.19.3** is no longer supported.
- Minecraft versions **1.19 and 1.19.1** are no longer officially supported.

But the 1.19.2 version will work with them but if you have problems you are on your own.

### WARNING

Expand All @@ -24,13 +24,24 @@ Any problems that are not reproducible on Fabric will be addressed with very low
#### Supported Minecraft versions
- **1.16.x**
- **1.18.2**
- **1.19[.1-2]**
- **1.19.3**
- **1.19.2**
- **1.19.4**

<!-- latest end -->
<!-- rest begin -->

### 1.9.5

- Added support for sorting based on the accumulated count of item type.
It can be selected in `Mod Settings -> Sort Order` there are two variants `Item Count Ascending` and `Item Count Descending`.

It also can be used in custom rules like this `::accumulated_count(number_order = ascending)`, by default the rule is in descending order.
- Added full support for [Carpet's](https://www.curseforge.com/minecraft/mc-mods/carpet) stacable empty shulker boxes. Works only in 1.18-1.19.
Doesn't support the forge port of Carpet. *You need to have carpet installed on the client.*
1.16 is not supported due to limitations in Carpet for that version of minecraft.
- Other oversized stacks are now always left in their original positions when sorting.


### 1.9.4

- Added support for 1.19.4 Forge.
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1 change: 1 addition & 0 deletions platforms/fabric-1.19.4/build.gradle.kts
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Expand Up @@ -136,6 +136,7 @@ plugins.withId("idea") {

loom {
runConfigs["client"].ideConfigGenerated(true)
runConfigs["server"].ideConfigGenerated(true)
runConfigs["client"].programArgs.addAll(listOf<String>("--width=1280", "--height=720", "--username=DEV"))
runConfigs["server"].runDir = "runServer"
mixin.defaultRefmapName.set("inventoryprofilesnext-refmap.json")
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Expand Up @@ -41,12 +41,12 @@
"inventoryprofiles.config.description.sort_order": "物品栏整理的整理方法",
"inventoryprofiles.config.name.custom_rule": "自定义规则",
"inventoryprofiles.config.description.custom_rule": "自定义整理方法的规则",
"inventoryprofiles.config.name.creative_sort_order_type": "“创造菜单”命令资源",
"inventoryprofiles.config.name.creative_sort_order_type": "“创造菜单”订单来源",
"inventoryprofiles.config.description.creative_sort_order_type": "自1.19.3“创造菜单”已经改变。而且有多种可能的解释:“像创造菜单一样排序”。\n\nIPN现在支持2种排序方式:\n1.像在搜索标签页\n2.你可以自定义类别优先级。",
"inventoryprofiles.config.name.category_priority_list": "分类优先级列表",
"inventoryprofiles.config.description.category_priority_list": "Creative Menu categories in order of priority to be used as Order Source for \"Sort Order\" \"Creative Menu\"",
"inventoryprofiles.config.description.category_priority_list": "按优先级排列的创造菜单类别,用作“整理顺序”、“创意菜单”的订单源。",
"inventoryprofiles.config.name.category_original_order": "默认分类优先级",
"inventoryprofiles.config.description.category_original_order": "This is here for convenience. It may change from server to server or world to world.\nThe idea is to copy, examine and reorder this if you want to seth the \"Priority List\" above.",
"inventoryprofiles.config.description.category_original_order": "这里是为了方便。它可能因服务器或世界的不同而改变。\n这个想法是复制、检查和重新排序,如果你想对上面的“优先级列表”进行修改。",
"inventoryprofiles.config.name.include_hotbar_modifier": "包含快捷栏物品",
"inventoryprofiles.config.name.move_all_modifier": "移动全部物品",
"inventoryprofiles.config.name.move_focus_mach_modifier": "移动指向物品",
Expand All @@ -64,10 +64,10 @@
"inventoryprofiles.config.name.highlight_foused_items": "开启物品高亮",
"inventoryprofiles.config.name.highlight_foused_items_animated": "高亮闪烁",
"inventoryprofiles.config.name.highlight_foused_items_foreground": "高亮整个槽位",
"inventoryprofiles.config.name.highlight_foused_items_color": "Whole Slot Color",
"inventoryprofiles.config.name.highlight_foused_items_bg_color": "Background Only Color",
"inventoryprofiles.config.description.highlight_foused_items_bg_color": "The color used when highlighting only the background of the slot.",
"inventoryprofiles.config.description.highlight_foused_items_color": "The color used when highlighting the whole slot.",
"inventoryprofiles.config.name.highlight_foused_items_color": "整个槽颜色",
"inventoryprofiles.config.name.highlight_foused_items_bg_color": "仅背景颜色",
"inventoryprofiles.config.description.highlight_foused_items_bg_color": "仅突出显示槽背景时使用的颜色。",
"inventoryprofiles.config.description.highlight_foused_items_color": "突出显示整个槽时使用的颜色。",
"inventoryprofiles.config.description.highlight_foused_items_foreground": "如果启用,高亮将覆盖整个槽位,关闭时则仅高亮背景不高亮物品。",
"inventoryprofiles.config.description.highlight_foused_items_animated": "如果启用,物品高亮将会闪烁,关闭时则会静态常亮。",
"inventoryprofiles.config.description.highlight_foused_items": "如果启用,所有鼠标指向物品的相同物品都将会被高亮。",
Expand Down Expand Up @@ -234,8 +234,8 @@
"inventoryprofiles.config.name.lock_slots_quick_disable": "快速关闭",
"inventoryprofiles.config.name.lock_slots_config_switch_type": "配置开关类型",
"inventoryprofiles.config.name.show_locked_slots_background": "显示锁定槽位的背景",
"inventoryprofiles.config.name.show_locked_slots_bg_color": "Background Color",
"inventoryprofiles.config.name.show_locked_slots_hotbar_color": "Locked Hotbar Highlight Color",
"inventoryprofiles.config.name.show_locked_slots_bg_color": "背景颜色",
"inventoryprofiles.config.name.show_locked_slots_hotbar_color": "锁定快捷栏高亮颜色",
"inventoryprofiles.config.name.show_locked_slots_foreground": "显示锁定槽位的前景",
"inventoryprofiles.config.name.also_show_locked_slots_in_hotbar": "同时显示快捷栏锁定槽位",
"inventoryprofiles.config.name.locked_slots_empty_hotbar_blacklist": "允许在快捷栏中的物品",
Expand All @@ -252,9 +252,9 @@
"inventoryprofiles.config.description.lock_slots_quick_config_key": "不按\"配置热键\"即可配置锁定槽位",
"inventoryprofiles.config.description.lock_slots_quick_disable": "按下此键来暂时关闭锁定槽位",
"inventoryprofiles.config.description.lock_slots_config_switch_type": "设置配置开关类型为切换或按住",
"inventoryprofiles.config.description.show_locked_slots_background": "显示锁定槽位背景",
"inventoryprofiles.config.description.show_locked_slots_hotbar_color": "Color to use to highlight locked hotbar slots in the HUD",
"inventoryprofiles.config.description.show_locked_slots_bg_color": "The color used as background of locked slots.",
"inventoryprofiles.config.description.show_locked_slots_background": "绘制锁定槽背景。",
"inventoryprofiles.config.description.show_locked_slots_hotbar_color": "用于突出显示HUD中锁定的快捷栏槽的颜色",
"inventoryprofiles.config.description.show_locked_slots_bg_color": "锁定槽的背景颜色。",
"inventoryprofiles.config.description.show_locked_slots_foreground": "显示锁定槽位前景\n\n你可以创建自己的材质然后把它放在\nresourcepacks/§o[pack_name]§r/assets/inventoryprofilesnext/textures/gui/overlay.png",
"inventoryprofiles.config.description.also_show_locked_slots_in_hotbar": "当启用锁定槽位时也将在快捷栏HUD中显示。",
"inventoryprofiles.config.description.locked_slots_foreground_style": "从预设中选择前景风格\n\n你可以创建自己的材质然后把它放在\nresourcepacks/§o[pack_name]§r/assets/inventoryprofilesnext/textures/gui/overlay.png",
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