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Is there a way to make levels procedural by code? #163

Answered by blackears
vladimir-sama asked this question in Q&A
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You can use a script to procedurally generate CyclopsBlock objects, or any other Godot mesh objects too. There is no dungeon generation feature built into Cyclops at the moment, but that might be an interesting idea for future development.

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@vladimir-sama
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@blackears
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