Is there a way to make levels procedural by code? #163
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blackears
vladimir-sama
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Something like mesh library maybe, I want to make a dungeon or more stuff and just looked into Gaea and thought if it can work together. I would use GDScript |
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Answered by
blackears
Apr 25, 2024
Replies: 2 comments 2 replies
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You can use a script to procedurally generate CyclopsBlock objects, or any other Godot mesh objects too. There is no dungeon generation feature built into Cyclops at the moment, but that might be an interesting idea for future development. |
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vladimir-sama
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it would be interesting to see such an opportunity |
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You can use a script to procedurally generate CyclopsBlock objects, or any other Godot mesh objects too. There is no dungeon generation feature built into Cyclops at the moment, but that might be an interesting idea for future development.