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name: "Bundle Desktop (Windows)" | ||
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on: | ||
push: | ||
branches: [ "main" ] | ||
pull_request: | ||
branches: [ "main" ] | ||
workflow_call: | ||
inputs: | ||
signing: | ||
description: 'Whether to sign the Windows executable' | ||
required: false | ||
type: boolean | ||
default: false | ||
secrets: | ||
WINDOWS_CERTIFICATE: | ||
required: false | ||
WINDOWS_CERTIFICATE_PASSWORD: | ||
required: false | ||
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||
jobs: | ||
build-desktop-windows: | ||
name: Build Desktop (Windows) | ||
runs-on: windows-latest | ||
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steps: | ||
# 1) Check out source | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
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||
# 2) Set up Rust | ||
- name: Set up Rust | ||
uses: dtolnay/rust-toolchain@stable | ||
# If you need a specific version, you could do: | ||
# or uses: actions/setup-rust@v1 | ||
# with: | ||
# rust-version: 1.73.0 | ||
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||
# 3) Set up Node.js | ||
- name: Set up Node.js | ||
uses: actions/setup-node@v3 | ||
with: | ||
node-version: 16 | ||
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||
# 4) Cache dependencies (optional, can add more paths if needed) | ||
- name: Cache node_modules | ||
uses: actions/cache@v3 | ||
with: | ||
path: | | ||
node_modules | ||
ui/desktop/node_modules | ||
key: ${{ runner.os }}-build-desktop-windows-${{ hashFiles('**/package-lock.json') }} | ||
restore-keys: | | ||
${{ runner.os }}-build-desktop-windows- | ||
# 5) Install top-level dependencies if a package.json is in root | ||
- name: Install top-level deps | ||
run: | | ||
if (Test-Path package.json) { | ||
npm install | ||
} | ||
# 6) Build rust for x86_64-pc-windows-gnu | ||
- name: Install MinGW dependencies | ||
run: | | ||
choco install mingw --version=8.1.0 | ||
# Debug - check installation paths | ||
Write-Host "Checking MinGW installation..." | ||
Get-ChildItem -Path "C:\ProgramData\chocolatey\lib\mingw" -Recurse -Filter "*.dll" | ForEach-Object { | ||
Write-Host $_.FullName | ||
} | ||
Get-ChildItem -Path "C:\tools" -Recurse -Filter "*.dll" | ForEach-Object { | ||
Write-Host $_.FullName | ||
} | ||
- name: Cargo build for Windows | ||
run: | | ||
cargo build --release --target x86_64-pc-windows-gnu | ||
# 7) Check that the compiled goosed.exe exists and copy exe/dll to ui/desktop/src/bin | ||
- name: Prepare Windows binary and DLLs | ||
run: | | ||
if (!(Test-Path .\target\x86_64-pc-windows-gnu\release\goosed.exe)) { | ||
Write-Error "Windows binary not found."; exit 1; | ||
} | ||
Write-Host "Copying Windows binary and DLLs to ui/desktop/src/bin..." | ||
if (!(Test-Path ui\desktop\src\bin)) { | ||
New-Item -ItemType Directory -Path ui\desktop\src\bin | Out-Null | ||
} | ||
Copy-Item .\target\x86_64-pc-windows-gnu\release\goosed.exe ui\desktop\src\bin\ | ||
# Copy MinGW DLLs - try both possible locations | ||
$mingwPaths = @( | ||
"C:\ProgramData\chocolatey\lib\mingw\tools\install\mingw64\bin", | ||
"C:\tools\mingw64\bin" | ||
) | ||
foreach ($path in $mingwPaths) { | ||
if (Test-Path "$path\libstdc++-6.dll") { | ||
Write-Host "Found MinGW DLLs in $path" | ||
Copy-Item "$path\libstdc++-6.dll" ui\desktop\src\bin\ | ||
Copy-Item "$path\libgcc_s_seh-1.dll" ui\desktop\src\bin\ | ||
Copy-Item "$path\libwinpthread-1.dll" ui\desktop\src\bin\ | ||
break | ||
} | ||
} | ||
# Copy any other DLLs from the release directory | ||
ls .\target\x86_64-pc-windows-gnu\release\*.dll | ForEach-Object { | ||
Copy-Item $_ ui\desktop\src\bin\ | ||
} | ||
# 8) Install & build UI desktop | ||
- name: Build desktop UI with npm | ||
run: | | ||
cd ui\desktop | ||
npm install | ||
npm run bundle:windows | ||
# 9) Copy exe/dll to final out/Goose-win32-x64/resources/bin | ||
- name: Copy exe/dll to out folder | ||
run: | | ||
cd ui\desktop | ||
if (!(Test-Path .\out\Goose-win32-x64\resources\bin)) { | ||
New-Item -ItemType Directory -Path .\out\Goose-win32-x64\resources\bin | Out-Null | ||
} | ||
Copy-Item .\src\bin\goosed.exe .\out\Goose-win32-x64\resources\bin\ | ||
ls .\src\bin\*.dll | ForEach-Object { | ||
Copy-Item $_ .\out\Goose-win32-x64\resources\bin\ | ||
} | ||
# 10) Code signing (if enabled) | ||
- name: Sign Windows executable | ||
# Skip this step by default - enable when we have a certificate | ||
if: inputs.signing && inputs.signing == true | ||
env: | ||
WINDOWS_CERTIFICATE: ${{ secrets.WINDOWS_CERTIFICATE }} | ||
WINDOWS_CERTIFICATE_PASSWORD: ${{ secrets.WINDOWS_CERTIFICATE_PASSWORD }} | ||
run: | | ||
# Create a temporary certificate file | ||
$certBytes = [Convert]::FromBase64String($env:WINDOWS_CERTIFICATE) | ||
$certPath = Join-Path -Path $env:RUNNER_TEMP -ChildPath "certificate.pfx" | ||
[IO.File]::WriteAllBytes($certPath, $certBytes) | ||
# Sign the main executable | ||
$signtool = "C:\Program Files (x86)\Windows Kits\10\bin\10.0.17763.0\x64\signtool.exe" | ||
& $signtool sign /f $certPath /p $env:WINDOWS_CERTIFICATE_PASSWORD /tr http://timestamp.digicert.com /td sha256 /fd sha256 "ui\desktop\out\Goose-win32-x64\Goose.exe" | ||
# Clean up the certificate | ||
Remove-Item -Path $certPath | ||
# 11) Upload the final Windows build | ||
- name: Upload Windows build artifacts | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: desktop-windows-dist | ||
path: ui/desktop/out/Goose-win32-x64/ |
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