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HLS: iOS clients treat maxLiveSyncPlaybackRate as the default playback rate #3731

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deepseth
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@deepseth deepseth commented Sep 4, 2024

As highlighted in #3155, iOS clients are treating maxLiveSyncPlaybackRate as the default playback speed. Changing this to 1.0 (from 1.5) results in iOS clients streaming at 1.0 speed by default instead.

@aler9
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aler9 commented Sep 4, 2024

@deepseth thanks for the explanation, i just found out why i was not able to replicate the issue: it arises when using iOS with a hls.js-capable device. Usually, iOS devices are not able to run hls.js since they miss the HTML5 Media Source extension. This is related to the iOS + iPad combination.

The only problem i see is that maxLiveSyncPlaybackRate must be set to 1.5 when running with any other device, in order to compensate for delays during transmission, therefore there must be a way to distinguish between the two cases.

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aler9 commented Sep 4, 2024

replaced by #3734

@aler9 aler9 closed this Sep 4, 2024
aler9 added a commit that referenced this pull request Sep 4, 2024
aler9 added a commit that referenced this pull request Sep 4, 2024
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This issue is mentioned in release v1.9.1 🚀
Check out the entire changelog by clicking here

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2 participants