Closed
Description
This sometimes happens, sometimes not.
I don't see it when streaming locally (encoding/sending/receiving/decoding on the same machine).
This may be caused by many things, including:
- out of order/lost packets and naive implementation of MLSP
- bottleneck in receiver processing pipeline (simple and not threaded currently)
- bottleneck in sender processing pipeline
The good start would be to check with ethernet instead of wireless medium.