Dynamic Sky Sphere System for Unity 3d.
If the asset is useful, you can help keep it alive from patreon: https://www.patreon.com/ac_csky
Contact/Support: acxstorage@gmail.com
- Physically based shading.
- Per Pixel And Per Vertex Atmosphere Quality.
- Two Atmosphere Models.
- Moon Phases.
- Moon Affects Rayleigh.
- Stars Field Based On Real Data.
- Solar Eclipses.
- DateTime Support.
- System DateTime Synchronization.
- Sun And Moon Positions Based On DateTime.
- HDR/LDR Support.
- Fordward/Deferred Support.
- Easy Setup.
- PBR Support.
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There is a problem in the calculations of the sidereal time in the calculations of the celestial bodies, this causes that the position of the moon and stars is not exact, this problem will be solved later on.
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When an element of the skysphere is selected to be reflected in the reflection probe, the skybox is not reflected.
If I receive enough support in patreon, the asset will receive updates more regularly, if not, it will probably take longer.