This repository has been archived by the owner on Nov 13, 2023. It is now read-only.
Add merger that supports ambient occlusion evaluation #24
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This is still not correct as can be seen in the image below, but I think it is close. It can surely be more optimised as it is likely calculating the AO value multiple times per vertex position. I was thinking that perhaps a hash table of Stride, i32 in the merger could be used to avoid recalculation.