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This is a multi-part patch that allows the CPU to prepare a data copy mapped onto a device. 1. The first question is how is such a device selected ? The allocation of such a copy happen way before the scheduler is invoked for a task, in fact before the task is even ready. Thus, we need to decide on the location of this copy only based on some static information, such as the task affinity. Therefore, this approach only works for owner-compute type of tasks, where the task will be executed on the device that owns the data used for the task affinity. 2. Pass the correct data copy across the entire system, instead of falling back to data copy of the device 0 (CPU memory) Signed-off-by: George Bosilca <gbosilca@nvidia.com>
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