forked from aws/aws-cdk
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat(gamelift): add GameSessionQueue L2 Construct for GameLift (aws#2…
…3266) Following aws/aws-cdk-rfcs#436 I have written the Gamelift GameSessionQueue L2 resource which create an GameSessionQueue resource. ---- ### All Submissions: * [ ] Have you followed the guidelines in our [Contributing guide?](https://github.com/aws/aws-cdk/blob/main/CONTRIBUTING.md) ### Adding new Construct Runtime Dependencies: * [ ] This PR adds new construct runtime dependencies following the process described [here](https://github.com/aws/aws-cdk/blob/main/CONTRIBUTING.md/#adding-construct-runtime-dependencies) ### New Features * [x] Have you added the new feature to an [integration test](https://github.com/aws/aws-cdk/blob/main/INTEGRATION_TESTS.md)? * [x] Did you use `yarn integ` to deploy the infrastructure and generate the snapshot (i.e. `yarn integ` without `--dry-run`)? *By submitting this pull request, I confirm that my contribution is made under the terms of the Apache-2.0 license*
- Loading branch information
1 parent
e422adf
commit 9808e52
Showing
18 changed files
with
2,273 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.