Learning Godot with the intent of making multiplayer board games
- Create a new repo in github (with readme and license file)
- clone repo to dev machine
- start godot
- create a new project
- select the directory cloned from github
- from command line
git add .
git commit -m "Import new project"
git push
- git repo
- lobby implementation
- github actions for builds
- state machine
- UI
- Godot documentation - lobby scripting
- Smartfox Server integration - standalone server