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bretm9/README.md

Hey there! I'm Bret (he/him).

I am a software developer driven by creativity and highly-focused problem-solving. I studied game design in college, but it wasn't until my time at Turing School of Software and Design that I truly found my identity as a developer.

As a graduate of Turing School (the only ACCET accredited bootcamp in the US), I have cultivated a core knowledge-base to step into any tech-stack thrown at me. I have the adaptability and research skills needed to learn new techs quickly, and the focus and collaborative skills to build applications in said new environments. I have worked in every step of the development cycle of numerous apps through planning, implementing, testing, and deploying full-scale projects built over the course of just a few weeks.

Most importantly, I have a passion for impacting the world for the better through code. I believe technology can be a driving force in repairing our broken world and move us towards a more accessible, inclusive, diverse, and overall progressive future.

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  1. what-the-truk-overview what-the-truk-overview Public

    This repo is built to showcase what I built in my time as a full stack developer at What The Truk. The source code for this project is closed-source, so I am including a README to demonstrate what …

  2. my-tier-ultimate my-tier-ultimate Public

    Front-end personal tier-list organizer and character tracker for Super Smash Bros Ultimate. Built with Typescript, React, Jest, React Testing Library, & Heroku Deployment

    TypeScript

  3. the-bone-yard/frontend the-bone-yard/frontend Public

    An application to assist users in finding their pups the best dog parks near them or dog parks in a particular city/state. This repository serves as the frontend portion of the whole application.

    JavaScript 3 1

  4. my-tier-ultimate-api my-tier-ultimate-api Public

    Custom back-end API that supports my-tier-ultimate web application using Ruby on Rails, PostgreSQL, GraphQL & Heroku Deployment

    Ruby