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This repository has been archived by the owner on Feb 19, 2021. It is now read-only.

Mercenary update #46

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BloodWod-513
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Added a new weapon for the mercenary-a laser. Using a laser improves the mercenary's bomb, but with a lower percentage than using a hammer and without a ricochet(wallshot). The sniper parameters are taken as the basis for ammunition and reloading. You need to add information to the "/help mercenary" command and configure the laser for balance, i am waiting for comments!

@bretonium
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This is great. I have merged it via cli to avoid that weird "Merge pull request #1 from bretonium/master" commit, it was merged in commit 72401d6. Thank you!

@bretonium bretonium closed this Jun 5, 2020
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2 participants