Skip to content

broxus/ever-wallet-flutter

Repository files navigation

ever-wallet-flutter

EVER Wallet Flutter application. Manage Everscale wallets and access dApps directly from your cellphone

Getting Started 🚀

  1. Clone plugin from https://github.com/broxus/nekoton-flutter.git to folder alongside the project and do steps described in README.md to build it

  2. Rename nekoton-flutter directory to nekoton_flutter

  3. Generate code:

$ flutter packages pub run build_runner build --delete-conflicting-outputs
  1. Generate l10n:
$ flutter gen-l10n

Fastlane and automation 🤖

  1. Put creds/keys files:

    • android/crystal.keystore // Android signing
    • android/key.properties // Android signing
    • android/fastlane/GooglePlayServiceAccount.json // Android deploy
    • ios/fastlane/AuthKey_L4N29B6Z42.p8 // iOS deploy
    • fastlane/FirebaseAPIKey.json // Firebase Realtime database, build number
    • fastlane/FirebaseADKey.json // FAD deploy
  2. Install fastlane:

brew install fastlane
  1. Install certificates for iOS deployment:
./build.sh --ios_match_assure
  1. Install node modules (yeah, baby, node modules in the flutter project):
npm install
  1. Deploy apps to Testflight and Google Play Internale testing channel:
./build.sh --deploy_store
  1. Deploy apps to Firebase App Distribution
./build.sh --deploy_fad

Adding new iOS devices for AdHoc and Development provisions (FAD builds)

Register new devices throught devportal, then execute:

./build.sh --ios_match_new_devices

Cleaning all

./build.sh --clean

Invite links

Working with Translations 🌐

This project relies on [flutter_localizations][flutter_localizations_link] and follows the [official internationalization guide for Flutter][internationalization_link].

Adding Strings

  1. To add a new localizable string, open the app_en.arb file at lib/l10n/arb/app_en.arb.
{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    }
}
  1. Then add a new key/value and description
{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    },
    "helloWorld": "Hello World",
    "@helloWorld": {
        "description": "Hello World Text"
    }
}
  1. Use the new string
import 'package:flutter_rimo/l10n/l10n.dart';

@override
Widget build(BuildContext context) {
  final l10n = context.l10n;
  return Text(l10n.helloWorld);
}

Adding Supported Locales

Update the CFBundleLocalizations array in the Info.plist at ios/Runner/Info.plist to include the new locale.

    ...

    <key>CFBundleLocalizations</key>
	<array>
		<string>en</string>
		<string>es</string>
	</array>

    ...

Adding Translations

  1. For each supported locale, add a new ARB file in lib/l10n/arb.
├── l10n
│   ├── arb
│   │   ├── app_en.arb
│   │   └── app_es.arb
  1. Add the translated strings to each .arb file:

app_en.arb

{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    }
}

app_es.arb

{
    "@@locale": "es",
    "counterAppBarTitle": "Contador",
    "@counterAppBarTitle": {
        "description": "Texto mostrado en la AppBar de la página del contador"
    }
}