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Tags: brunovalads/smw-stuff

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v1.0

Verified

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Hex/Dec option!

- Added option to change between hexadecimal and decimal representation for positions and speeds all over the script;
- Added Bowser Statue special info;
- Cleaned unused stuff;

v0.3.0

Added Bounce and Extended Sprites Info

There's a table for bounce sprites, as well for extended sprites, in the same way as normal sprites. Both are disabled by default, you can change them  in the Options section.
NOTE: they're not programmed to be shown simultaneously, due to Snes9x limited screen (or maybe I'm dumb) , so make sure to use one at time.
(more note: ignore the changes shown on the code by GitHub (I erased all the code and pasted the entire new one), I guess it's not comparing well with the previous code, or again I'm dumb)

v0.2.0

Added command to change the item in reserve box.

Also, now it displays the item box value above it, and the sprite number contained below it. It's optional (setted on by default), you can disable it in the Options section, and disable powerup incrementation as well (setted on by default too).

v0.1.0

Added command to change the item in reserve box.

Also, now it displays the item box value above it, and the sprite number contained below it. It's optional (setted on by default), you can disable it in the Options section, and disable powerup incrementation as well (setted on by default too).