Go Map!! is an iPhone/iPad editor for adding cartographic information to OpenStreetMap.
Tutorial/help on the OpenStreetMap Wiki.
Do you want to help testing pre-releases of Go Map!!? Become a TestFlight tester today! 🚀
- iOS - App-specific UI code
- CustomViews - A collection of UIViews and CALayers primarily used by MapView
- Direction - The view controller for measuring direction
- Height - The view controller for measuring height
- OpeningHours - Support for recognizing hours via camera
- PhotoShare - App extension so we appear in the system Share menu
- POI - View Controllers for tagging objects
- Quests - Quest VCs and related code
- Upload - View controller for uploading changesets
- Shared - General purpose code (drawing code, OSM data structures, etc)
- Database - A SQLite3 database storing downloaded OSM data
- EditorLayer - The low-level graphical display for drawing nodes/ways
- MapMarkers - Markers for Quests, Notes, etc.
- OSMModels - Code for managing and storing OSM objects (nodes, ways, etc.)
- PresetsDatabase - Code for processing iD presets
- Tiles - Aerial imagery processing and display
- Images - Images used for application elements (buttons, etc)
- POI-Icons - Icons used for map elements (POIs, etc)
- presets - The presets database copied from the iD editor
- xliff - Translation files
A number of assets used in the app come from other repositories, and should be periodically updated. Because updating these items can be a lengthy process it is performed manually rather than at build time:
- iD presets database (https://github.com/openstreetmap/id-tagging-schema)
- iD presets icons (https://github.com/ideditor/temaki, https://github.com/mapbox/maki)
- Name Suggestion Index (https://github.com/osmlab/name-suggestion-index)
- NSI brand imagery (pulled from Facebook/Twitter/Wikipedia)
- StreetComplete quest filters (https://github.com/streetcomplete/StreetComplete)
- WebLate translations (https://hosted.weblate.org/projects/go-map/app)
Starting from the src
directory:
(cd presets && ./update.sh)
# fetches latest presets.json, etc. files and NSI(cd presets && ./getBrandIcons.py)
# downloads images from various websites and converts them to png as necessary(cd presets && ./uploadBrandIcons.sh)
# uploads imagery to gomaposm.com where they can be downloaded on demand at runtime (password required)(cd POI-Icons && ./update.sh)
# fetches maki/temaki icons(cd xliff && ./update.sh)
# downloads latest translations from weblate (password required). This step is very noisy and produces many pages of warnings that can be ignored.
- Make sure you have fastlane installed. (From a terminal, change to the
src/iOS
directory and runbundle install
.) - Since fastlane stores your provisioning profiles and certificates in a Git repository (
MATCH_REPO
), you need to create a new, empty repository if you haven't already. The profiles and certificates are protected by a password (MATCH_PASSWORD
). - When creating the Beta locally, fastlane will make sure that your certificates and provisioning profiles are up-to-date.
You'll need to obtain the values for the following parameter:
MATCH_REPO
: The URL to the Git repository that contains the provisioning profiles/certificatesMATCH_PASSWORD
: The password for encrypting/decrypting the provisioning profiles/certificatesFASTLANE_TEAM_ID
: The ID of the developer team at developer.apple.comFASTLANE_USER
: The email address that is used to sign in to App Store ConnectFASTLANE_ITC_TEAM_ID
: The ID of the team at appstoreconnect.apple.com
In order to release a new Beta to the TestFlight testers, run
% MATCH_REPO=<GIT_REPOSITORY_URL> \
MATCH_PASSWORD=<MATCH_PASSWORD> \
FASTLANE_TEAM_ID=<APPLE_DEVELOPER_TEAM_ID> \
FASTLANE_USER=<APP_STORE_CONNECT_EMAIL> \
FASTLANE_ITC_TEAM_ID=<APP_STORE_CONNECT_TEAM_ID> \
bundle exec fastlane beta
In order to have a consistent code style, please make sure to install
SwiftFormat and run it on a regular basis. Consider setting up a pre-commit
Git hook, as described here.
The Go Map!! app icon was created by @Binnette.
Go Map!! is using iD presets, so you can improve translations by improving translations of iD presets.