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setting first and last frame to render parameter problems #445
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One symptom is that, say, i enter 800 and it changes back to 400 automatically, but I can get the correct setting by rolling the spinbox, and I think with the new sliders I can double OK. I will have a closer look when I am back in Ubuntu |
buddhi1980
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Feb 22, 2018
…ider. Limits were only set at fist slider appearance.
@mclarekin . Check if now works properly. I have found the problem. |
H'mmm this is a historic bug, and there maybe more than one issue.
Maybe we still have a problem.
Load standard Menger Sponge toolbar preset. It has parameter:
keyframe_last_to_render 0;
Open animation and make two keyframes,
last frame to render is not upated to 100, but remains at 0
…On Fri, Feb 23, 2018 at 7:25 AM, Krzysztof Marczak ***@***.*** > wrote:
@mclarekin <https://github.com/mclarekin> . Check if now works properly.
I have found the problem.
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<#445 (comment)>,
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"reset to default" will correctly update parameter
…On Fri, Feb 23, 2018 at 9:22 PM, carbuncle grim ***@***.***> wrote:
H'mmm this is a historic bug, and there maybe more than one issue.
Maybe we still have a problem.
Load standard Menger Sponge toolbar preset. It has parameter:
keyframe_last_to_render 0;
Open animation and make two keyframes,
last frame to render is not upated to 100, but remains at 0
On Fri, Feb 23, 2018 at 7:25 AM, Krzysztof Marczak <
***@***.***> wrote:
> @mclarekin <https://github.com/mclarekin> . Check if now works properly.
> I have found the problem.
>
> —
> You are receiving this because you were mentioned.
> Reply to this email directly, view it on GitHub
> <#445 (comment)>,
> or mute the thread
> <https://github.com/notifications/unsubscribe-auth/AMLZHGNVduvkZqy7uxvC56-mcdJg3SUmks5tXbEKgaJpZM4R41RQ>
> .
>
|
and after the reset, the last_frame_to-render updates correctly when
frames_per_keyframe is adjusted.
I note that the tootip says default value: 9999999. If I
remove keyframe_last_to_render 0; from the settings file, it will still
load being set to 0. BUT now it update as i add keyframes, so I am
wondering if this problem is because of "keyframe_last_to_render 0" being
in the preset settings file. h'mmmm
On Fri, Feb 23, 2018 at 10:23 PM, carbuncle grim <mclarekin@gmail.com>
wrote:
… "reset to default" will correctly update parameter
On Fri, Feb 23, 2018 at 9:22 PM, carbuncle grim ***@***.***>
wrote:
> H'mmm this is a historic bug, and there maybe more than one issue.
>
> Maybe we still have a problem.
>
> Load standard Menger Sponge toolbar preset. It has parameter:
> keyframe_last_to_render 0;
> Open animation and make two keyframes,
>
> last frame to render is not upated to 100, but remains at 0
>
>
> On Fri, Feb 23, 2018 at 7:25 AM, Krzysztof Marczak <
> ***@***.***> wrote:
>
>> @mclarekin <https://github.com/mclarekin> . Check if now works
>> properly. I have found the problem.
>>
>> —
>> You are receiving this because you were mentioned.
>> Reply to this email directly, view it on GitHub
>> <#445 (comment)>,
>> or mute the thread
>> <https://github.com/notifications/unsubscribe-auth/AMLZHGNVduvkZqy7uxvC56-mcdJg3SUmks5tXbEKgaJpZM4R41RQ>
>> .
>>
>
>
|
Even when it is zero, all frames will be rendered (this value is treated as ALL frames) |
also "keyframe_last_to_render 0" has been removed from all standard
presets, so they will no longer load as 0
…On Sun, May 27, 2018 at 8:55 PM, Krzysztof Marczak ***@***.*** > wrote:
Closed #445 <#445>.
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.
|
buddhi1980
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there may be still some random problem with setting first and last frame to render parameter. It was when I entered a start at 30 (it automatically changed back to 3), and I could not enter a number greater than 100 for stop. Unfortuatelly I cannot remember the exact settings and order of steps that produced it. I was changing a lot of things. This bug is not new, it was happening back when we were implementing audio-anim, and I had mistakenly thought it had been fixed.
Steve Sinks comments
Graeme, yes I have that problem constantly. As soon as you add more keyframes, it won’t let you increase the range past what it was before. It happens constantly, so I think it’s reproducible. I’ve had to restart several times to fix it.
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