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Since version 2.14 (I believe) I have problems with settings I made with versions before that: whenever the Detail Level is lower then 1, the material gets black. See the attached image. On the left Detail Level is 1,0 and on the right 0,5. Maybe a bug that is there since 2.14? With new renders made in 2.17 this is not happening. Only with settings I load that are pre-2.14. Also, it doesn't matter if I load a 2.13 setting and then save it 2.17: the problem persists.
Below the settings for checking what might be wrong.
There is some problem related to maxiter and detail level. In both CPU and GPU code detail level has influence on shape when maxiter is used, which is totally wrong.
Menno Jansen reports .
Since version 2.14 (I believe) I have problems with settings I made with versions before that: whenever the Detail Level is lower then 1, the material gets black. See the attached image. On the left Detail Level is 1,0 and on the right 0,5. Maybe a bug that is there since 2.14? With new renders made in 2.17 this is not happening. Only with settings I load that are pre-2.14. Also, it doesn't matter if I load a 2.13 setting and then save it 2.17: the problem persists.
Below the settings for checking what might be wrong.
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