Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement collision filtering #10

Closed
erwincoumans opened this issue Aug 5, 2013 · 1 comment
Closed

Implement collision filtering #10

erwincoumans opened this issue Aug 5, 2013 · 1 comment

Comments

@erwincoumans
Copy link
Member

Currently, collisions between all overlapping bodies is enabled by default in the GPU OpenCL rigid body pipeline. It would be good to enable filtering (selectively disable) collisions, for certain pairs of objects.

@erwincoumans
Copy link
Member Author

OpenCL pipeline is not actively being developed anymore, let's close this.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant