You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently, collisions between all overlapping bodies is enabled by default in the GPU OpenCL rigid body pipeline. It would be good to enable filtering (selectively disable) collisions, for certain pairs of objects.
The text was updated successfully, but these errors were encountered:
Currently, collisions between all overlapping bodies is enabled by default in the GPU OpenCL rigid body pipeline. It would be good to enable filtering (selectively disable) collisions, for certain pairs of objects.
The text was updated successfully, but these errors were encountered: