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Chain of bodies that looks like a loop, is this possible? #2922
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I want to join a child link (i.e. Link #10), to the base link (i.e. link #-1). This is generating discrepancies when trying to run the simulation.
Since I cannot accomplish this with declared joints in my .urdf files, I have opted to restrict the motion of a body with a artificial joint (I am relying on collisions to do so). This is apparently a good solution. But when working with very complex bodies the collisions are not respected and the models behaves like in a chaotic way.
Here you can see my code: Pendulum_exercise/Inverted_pendulum_tendon_actuation.py
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