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Add rotate options in javascript #169

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5 changes: 5 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -310,8 +310,12 @@ When you call `svgPanZoom` method it returns an object with following methods:
* zoomIn
* zoomOut
* getZoom
* rotate
* rotateRelative
* getRotate
* resetZoom
* resetPan
* resetRotate
* reset
* fit
* contain
Expand Down Expand Up @@ -427,6 +431,7 @@ If you need more data about SVG you can call `getSizes`. It will return an objec
* `height`
* `x` - x offset
* `y` - y offset
* `rotate` - rotation angle in degrees

Destroy SvgPanZoom instance:

Expand Down
4 changes: 2 additions & 2 deletions bower.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "svg-pan-zoom",
"version": "3.2.5",
"version": "3.2.6",
"homepage": "https://github.com/ariutta/svg-pan-zoom",
"authors": [
"Andrea Leofreddi <a.leofreddi@itcharm.com>",
Expand Down Expand Up @@ -28,7 +28,7 @@
"pan",
"zoom"
],
"license": "BSD",
"license": "BSD-2-Clause",
"ignore": [
"**/.*",
"node_modules",
Expand Down
95 changes: 84 additions & 11 deletions dist/svg-pan-zoom.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,3 @@
// svg-pan-zoom v3.2.5
// https://github.com/ariutta/svg-pan-zoom
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
var svgPanZoom = require('./svg-pan-zoom.js');

Expand Down Expand Up @@ -165,8 +163,8 @@ ShadowViewport.prototype.init = function(viewport, options) {
this.options = options

// State cache
this.originalState = {zoom: 1, x: 0, y: 0}
this.activeState = {zoom: 1, x: 0, y: 0}
this.originalState = {zoom: 1, x: 0, y: 0, rotate: 0}
this.activeState = {zoom: 1, x: 0, y: 0, rotate: 0}

this.updateCTMCached = Utils.proxy(this.updateCTM, this)

Expand Down Expand Up @@ -338,6 +336,38 @@ ShadowViewport.prototype.getPan = function() {
return {x: this.activeState.x, y: this.activeState.y}
}

/**
* Get rotate
*
* @return {Float} angle
*/
ShadowViewport.prototype.getRotate = function() {
return this.activeState.rotate
}

/**
* Get rotate transformation
*
* @return {Object} angle and point of rotation
*/
ShadowViewport.prototype.getRotateTransform = function() {
return {
angle: this.getRotate(),
x: this.getViewBox().width / 2,
y: this.getViewBox().height / 2
}
}

/**
* Set rotate
*
* @param {Float} angle
*/
ShadowViewport.prototype.rotate = function(angle) {
this.activeState.rotate = angle;
this.updateCTMOnNextFrame()
}

/**
* Return cached viewport CTM value that can be safely modified
*
Expand All @@ -347,12 +377,12 @@ ShadowViewport.prototype.getCTM = function() {
var safeCTM = this.options.svg.createSVGMatrix()

// Copy values manually as in FF they are not itterable
safeCTM.a = this.activeState.zoom
safeCTM.a = this.activeState.zoom.toFixed(6)
safeCTM.b = 0
safeCTM.c = 0
safeCTM.d = this.activeState.zoom
safeCTM.e = this.activeState.x
safeCTM.f = this.activeState.y
safeCTM.d = this.activeState.zoom.toFixed(6)
safeCTM.e = this.activeState.x.toFixed(6)
safeCTM.f = this.activeState.y.toFixed(6)

return safeCTM
}
Expand Down Expand Up @@ -471,7 +501,7 @@ ShadowViewport.prototype.updateCTMOnNextFrame = function() {
*/
ShadowViewport.prototype.updateCTM = function() {
// Updates SVG element
SvgUtils.setCTM(this.viewport, this.getCTM(), this.defs)
SvgUtils.setCTM(this.viewport, this.getCTM(), this.defs, this.getRotateTransform())

// Free the lock
this.pendingUpdate = false
Expand Down Expand Up @@ -807,6 +837,32 @@ SvgPanZoom.prototype.publicZoomAtPoint = function(scale, point, absolute) {
this.zoomAtPoint(scale, point, absolute)
}

/**
* Rotate
*
* @param {Float} angle
*/
SvgPanZoom.prototype.rotate = function(angle) {
this.viewport.rotate(angle)
}

/**
* Rotate relative
*
* @param {Float} relative angle
*/
SvgPanZoom.prototype.rotateRelative = function(angle) {
this.rotate(this.getRotate() + angle)
}

/**
* Get rotate for public usage
*
* @return {Float} rotate
*/
SvgPanZoom.prototype.getRotate = function() {
return this.viewport.getRotate()
}
/**
* Get zoom scale
*
Expand Down Expand Up @@ -851,12 +907,20 @@ SvgPanZoom.prototype.resetPan = function() {
this.pan(this.viewport.getOriginalState());
}

/**
* Set pan to initial state
*/
SvgPanZoom.prototype.resetRotate = function() {
this.rotate(this.viewport.getOriginalState().rotate);
}

/**
* Set pan and zoom to initial state
*/
SvgPanZoom.prototype.reset = function() {
this.resetZoom()
this.resetPan()
this.resetRotate()
}

/**
Expand Down Expand Up @@ -1172,9 +1236,14 @@ SvgPanZoom.prototype.getPublicInstance = function() {
, zoomIn: function() {this.zoomBy(1 + that.options.zoomScaleSensitivity); return that.pi}
, zoomOut: function() {this.zoomBy(1 / (1 + that.options.zoomScaleSensitivity)); return that.pi}
, getZoom: function() {return that.getRelativeZoom()}
// Rotate
, rotate: function(angle) {that.rotate(angle); return that.pi}
, rotateRelative: function(angle) {that.rotateRelative(angle); return that.pi}
, getRotate: function() {return that.getRotate()}
// Reset
, resetZoom: function() {that.resetZoom(); return that.pi}
, resetPan: function() {that.resetPan(); return that.pi}
, resetRotate: function() {that.resetPan(); return that.pi}
, reset: function() {that.reset(); return that.pi}
// Fit, Contain and Center
, fit: function() {that.fit(); return that.pi}
Expand All @@ -1189,6 +1258,7 @@ SvgPanZoom.prototype.getPublicInstance = function() {
, height: that.height
, realZoom: that.getZoom()
, viewBox: that.viewport.getViewBox()
, rotate: that.getRotate()
}
}
// Destroy
Expand Down Expand Up @@ -1379,11 +1449,14 @@ module.exports = {
* @param {SVGElement} element
* @param {SVGMatrix} matrix CTM
* @param {SVGElement} defs
* @param {Object} rotate
*/
, setCTM: function(element, matrix, defs) {
, setCTM: function(element, matrix, defs, rotate) {
var that = this
, s = 'matrix(' + matrix.a + ',' + matrix.b + ',' + matrix.c + ',' + matrix.d + ',' + matrix.e + ',' + matrix.f + ')';

if (rotate.angle !== 0) {
s += ' rotate(' + rotate.angle + ',' + rotate.x + ',' + rotate.y + ')';
}
element.setAttributeNS(null, 'transform', s);

// IE has a bug that makes markers disappear on zoom (when the matrix "a" and/or "d" elements change)
Expand Down
4 changes: 1 addition & 3 deletions dist/svg-pan-zoom.min.js

Large diffs are not rendered by default.

6 changes: 3 additions & 3 deletions gulpfile.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ var gulp = require('gulp')
, sync = require('gulp-config-sync')
, header = require('gulp-header')
, pkg = require('./package.json')
, banner = "// svg-pan-zoom v<%= pkg.version %>" + "\n" + "// https://github.com/ariutta/svg-pan-zoom" + "\n"
, banner = "svg-pan-zoom v<%= pkg.version %>" + "\n" + "// https://github.com/ariutta/svg-pan-zoom" + "\n"
;

/**
Expand All @@ -28,11 +28,11 @@ gulp.task('browserify', function() {
this.emit("end")
})
.pipe(source('svg-pan-zoom.js'))
.pipe(header(banner, {pkg: pkg}))
//.pipe(header(banner, {pkg: pkg}))
.pipe(gulp.dest('./dist/'))
.pipe(streamify(rename('svg-pan-zoom.min.js')))
.pipe(streamify(uglify()))
.pipe(header(banner, {pkg: pkg}))
//.pipe(header(banner, {pkg: pkg}))
.pipe(gulp.dest('./dist/'))
});

Expand Down
4 changes: 2 additions & 2 deletions package.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
{
"name": "svg-pan-zoom",
"version": "3.2.5",
"version": "3.2.6",
"main": "dist/svg-pan-zoom.js",
"browser": "src/browserify.js",
"license": "BSD",
"license": "BSD-2-Clause",
"description": "JavaScript library for panning and zooming an SVG image from the mouse, touches and programmatically.",
"repository": {
"type": "git",
Expand Down
46 changes: 39 additions & 7 deletions src/shadow-viewport.js
Original file line number Diff line number Diff line change
Expand Up @@ -18,8 +18,8 @@ ShadowViewport.prototype.init = function(viewport, options) {
this.options = options

// State cache
this.originalState = {zoom: 1, x: 0, y: 0}
this.activeState = {zoom: 1, x: 0, y: 0}
this.originalState = {zoom: 1, x: 0, y: 0, rotate: 0}
this.activeState = {zoom: 1, x: 0, y: 0, rotate: 0}

this.updateCTMCached = Utils.proxy(this.updateCTM, this)

Expand Down Expand Up @@ -191,6 +191,38 @@ ShadowViewport.prototype.getPan = function() {
return {x: this.activeState.x, y: this.activeState.y}
}

/**
* Get rotate
*
* @return {Float} angle
*/
ShadowViewport.prototype.getRotate = function() {
return this.activeState.rotate
}

/**
* Get rotate transformation
*
* @return {Object} angle and point of rotation
*/
ShadowViewport.prototype.getRotateTransform = function() {
return {
angle: this.getRotate(),
x: this.getViewBox().width / 2,
y: this.getViewBox().height / 2
}
}

/**
* Set rotate
*
* @param {Float} angle
*/
ShadowViewport.prototype.rotate = function(angle) {
this.activeState.rotate = angle;
this.updateCTMOnNextFrame()
}

/**
* Return cached viewport CTM value that can be safely modified
*
Expand All @@ -200,12 +232,12 @@ ShadowViewport.prototype.getCTM = function() {
var safeCTM = this.options.svg.createSVGMatrix()

// Copy values manually as in FF they are not itterable
safeCTM.a = this.activeState.zoom
safeCTM.a = this.activeState.zoom.toFixed(6)
safeCTM.b = 0
safeCTM.c = 0
safeCTM.d = this.activeState.zoom
safeCTM.e = this.activeState.x
safeCTM.f = this.activeState.y
safeCTM.d = this.activeState.zoom.toFixed(6)
safeCTM.e = this.activeState.x.toFixed(6)
safeCTM.f = this.activeState.y.toFixed(6)

return safeCTM
}
Expand Down Expand Up @@ -324,7 +356,7 @@ ShadowViewport.prototype.updateCTMOnNextFrame = function() {
*/
ShadowViewport.prototype.updateCTM = function() {
// Updates SVG element
SvgUtils.setCTM(this.viewport, this.getCTM(), this.defs)
SvgUtils.setCTM(this.viewport, this.getCTM(), this.defs, this.getRotateTransform())

// Free the lock
this.pendingUpdate = false
Expand Down
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