Creating a renderer with SDL
- 3D Projection
- OBJ loading
- Triangle Rasterization
- Backface Culling
- ...
- Depth Sort
- Texture Mapping
dependencies used:
- SDL2
- glm
$ git clone https://github.com/burningbuffer/mini-renderer
$ cd mini-renderer && mkdir build && cd build
$ cmake .. && make