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Improvements to room logic #766

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merged 2 commits into from
Jan 4, 2025
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cBournhonesque
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  • Simplify room logic by replacing RoomEvents with RelevanceEvents. This also allows me to handle an edge case correctly: when an entity and client both leave a room at the same time. Previously the loss of visibility was not computed correctly!
  • Remove some extra logs
  • When rooms are empty (no clients and no entities), remove them

@cBournhonesque cBournhonesque merged commit 8637abe into main Jan 4, 2025
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