OpenCoreMMO Build Workflow #104
Triggered via pull request
December 16, 2024 19:28
Status
Success
Total duration
11m 49s
Artifacts
–
opencoremmo-validation.yaml
on: pull_request
Matrix: workflow / Build & Test / build
Matrix: workflow / CodeQL Analysis / Analyze
Annotations
45 warnings
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Factories/CumulativeFactory.cs#L15
The event 'CumulativeFactory.OnItemCreated' is never used
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workflow / Build & Test / ubuntu-latest
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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workflow / Build & Test / ubuntu-latest
Attempt 1 failed. Reason: Child_process exited with error code 1
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workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Factories/CumulativeFactory.cs#L15
The event 'CumulativeFactory.OnItemCreated' is never used
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workflow / Build & Test / windows-latest
Attempt 1 failed. Reason: Child_process exited with error code 1
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workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Factories/GenericItemFactory.cs#L10
The event 'GenericItemFactory.OnItemCreated' is never used
|
workflow / CodeQL Analysis / Analyze (csharp)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
workflow / CodeQL Analysis / Analyze (csharp)
CodeQL Action v2 will be deprecated on December 5th, 2024. Please update all occurrences of the CodeQL Action in your workflow files to v3. For more information, see https://github.blog/changelog/2024-01-12-code-scanning-deprecation-of-codeql-action-v2/
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workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Items/Factories/AttributeFactory/SkillBonusFactory.cs#L9
The event 'SkillBonusFactory.OnItemCreated' is never used
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