Skip to content

A multithreaded raytracer implementation with supersampling antialiasing, recursive reflection and fast-triangle intersection (Möller–Trumbore algorithm)

Notifications You must be signed in to change notification settings

caioteixeira/Raytracer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

#Raytracer A multithreaded raytracer implementation with supersampling antialiasing, recursive reflection and fast-triangle intersection (Möller–Trumbore algorithm)

Arguments

The program requires some arguments in the command line:

  • Scene file: the path of the file containing the description of the scene (see an example here).
  • Output (optional): the name of the image file that you want to save your render.

How to Compile

###Windows (Visual Studio) Just import the project on Visual Studio 2013 and compile it. :)

Some rendered examples :)

five balls table siggraph five balls reflecting

About

A multithreaded raytracer implementation with supersampling antialiasing, recursive reflection and fast-triangle intersection (Möller–Trumbore algorithm)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published