#Raytracer A multithreaded raytracer implementation with supersampling antialiasing, recursive reflection and fast-triangle intersection (Möller–Trumbore algorithm)
The program requires some arguments in the command line:
- Scene file: the path of the file containing the description of the scene (see an example here).
- Output (optional): the name of the image file that you want to save your render.
###Windows (Visual Studio) Just import the project on Visual Studio 2013 and compile it. :)