A repository of new features, enhancements, and an extensive library of community-built prefabs for Oblige 7.70.
Currently, the Oblige community resides on an unofficial Discord server since the official forums were shut down. You may join us at the following link:
Please visit our Latest Release to download the current build of ObAddon. Older releases may be found here if required.
Your addons/
folder location may vary depending on your operating system and whether Oblige is installed system-wide.
- Download ObAddon via the link above.
- Place
ObAddon.pk3
file into your Obligeaddons/
folder - Open Oblige and go to Menu > Addons
- Place a checkmark next to the addon
ObAddon.pk3
to enable it. - Restart Oblige.
If you wish to try our "bleeding edge" code, you can build the addon yourself.
Automated (for environments with make
available such as Linux):
git clone https://github.com/caligari87/ObAddon ObAddon
cd ObAddon
cd scripts
make
- The file
ObAddon.pk3
will appear in a newbuild/
folder. This may be imported to your current Oblige installation as described in the Instructions section above.
Manually:
- Download or clone the repo as desired.
- Open the
src/
folder. - Add the contents of the folder to a compressed / zipped folder named ObAddon.
- Rename the
.zip
file/folder to.pk3
. ObAddon.pk3
may be imported to your current Oblige installation as described in the Instructions section above.
Adds a HUGE library of prefabricates to decorate maps, a collection spanning months of work including decorative walls, doodads, and functional pieces such as stairs, joiners, teleporters, start rooms, joining pieces, and lifts.
-
Streets mode! Create a map composed of largely outdoor street-like zones from which rooms (buildings!) will sprout from!
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Procedural Gotchas! Massive procedurally generated arenas with increased challenge (and bosses), with customizable difficulty.
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PsYcHeDeLiC theme.
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Layout Absurdification! This module attempts to create more interesting maps by forcing certain shape rules in the grammar set to be much more prominent than normal.
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ZDoom fog! With the ZDoom Special Addons module, you can now get parametric fog (based on the Sky Generator inputs) within the levels!
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Glaice's Epic Textures mod, now integrated from Oblige 6.x!
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Toggle for turning prebuilt levels on or off!
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Exposed parameters for the Sky Generator such as day/night and mountain settings. Play an entire generated WAD at night mood... for the mood.
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Expanded controls for monster setting, such as trap style, monster mix-it-up fine tune, and monster placement inside secrets and traps.
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LOTS and LOTS of new shape rules such as new steepness shapes, new liquid shapes, new shape of all sorts. Above 200% more shapes than vanilla! (or at least 200% new lines...)
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Prefab Control module - can control the amount of detail desired for the map, for your visual preference or for stability.
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Expanded prefab error reporting - you too, can make your own fabs and test them out.
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Beams! Just like Oblige 3.x and 6.x, beams have a chance of appearing between borders of varying ceilings, floors and liquid zones!
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Rudimentary support for prefabricated ZDoom 3D skyboxes.
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New vista types, such as bottomless pits (ZDoom only) and liquid oceans.
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Buildings with windows that open into vistas!
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New control to select ceiling and floor sink styles: curved and flowy, or sharp and angular.
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Lots and lots and lots of bugfixes from base Oblige 7.7!
AND MORE TO COME!