Skip to content
This repository has been archived by the owner on Aug 12, 2019. It is now read-only.
/ pcg Public archive

Procedural content generation experiments, written in Rust.

License

Notifications You must be signed in to change notification settings

cantsin/pcg

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Procedural Content Generation

A test-bed for various procedural content generation algorithms in Rust. This project relies on various Piston libraries.

I also follow the PCG Book as a rough guideline for ideas and implementations. Currently Chapter 2 (utilizing a μ + λ evolutionary strategy) is implemented.

Sample results

A random phenotype:

Random Phenotype

A "list of walls" phenotype:

List of Walls Phenotype

A "wall pattern" phenotype:

Wall Pattern Phenotype

A "desirable properties" phenotype:

Desirable Properties Phenotype

About

Procedural content generation experiments, written in Rust.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages