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Merge branch 'ss220-space:master220' into master220
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captainnelly authored May 1, 2024
2 parents 5dfaa34 + 167ad19 commit 82caeb9
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Showing 7 changed files with 21 additions and 18 deletions.
6 changes: 3 additions & 3 deletions code/datums/syndiesupplypacks.dm
Original file line number Diff line number Diff line change
Expand Up @@ -206,18 +206,18 @@ GLOBAL_LIST_INIT(all_syndie_supply_groups, list(SYNDIE_SUPPLY_EMERGENCY,SYNDIE_S
containername = "security supply crate"

/datum/syndie_supply_packs/security/stechkin
name = "FK-69 Pistol 'Stechkin' Crate"
name = "Syndicate Stechkin Pistol Crate"
contains = list(/obj/item/gun/projectile/automatic/pistol,
/obj/item/gun/projectile/automatic/pistol,
/obj/item/gun/projectile/automatic/pistol,
/obj/item/suppressor,
/obj/item/suppressor,
/obj/item/suppressor)
cost = 2500
containername = "FK-69 Pistol 'Stechkin' crate"
containername = "Stechkin Pistol Crate"

/datum/syndie_supply_packs/security/stechkin_ammo
name = "Stechkin - 10mm Magazine"
name = "Syndicate Stechkin - 10mm Magazine"
contains = list(/obj/item/ammo_box/magazine/m10mm,
/obj/item/ammo_box/magazine/m10mm,
/obj/item/ammo_box/magazine/m10mm,
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2 changes: 1 addition & 1 deletion code/datums/uplink_item.dm
Original file line number Diff line number Diff line change
Expand Up @@ -634,7 +634,7 @@
surplus = 0

/datum/uplink_item/dangerous/pistol
name = "FK-69 Pistol"
name = "Stechkin Pistol"
desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors."
item = /obj/item/gun/projectile/automatic/pistol
cost = 20
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20 changes: 13 additions & 7 deletions code/modules/clothing/clothing.dm
Original file line number Diff line number Diff line change
Expand Up @@ -981,19 +981,25 @@ BLIND // can't see anything
set name = "Roll Down Jumpsuit"
set category = "Object"
set src in usr
if(!isliving(usr)) return
if(usr.stat) return
if(!ishuman(usr))
return
var/mob/living/carbon/human/owner = usr
if(owner.stat != CONSCIOUS)
return

if(!usr.incapacitated())
if(!owner.incapacitated())
if(copytext(item_color,-2) != "_d")
basecolor = item_color
if((basecolor + "_d_s") in icon_states(onmob_sheets[ITEM_SLOT_CLOTH_INNER]))
var/icon/file = onmob_sheets[ITEM_SLOT_CLOTH_INNER_STRING]
if(sprite_sheets && sprite_sheets[owner.dna.species.name])
file = sprite_sheets[owner.dna.species.name]
if((basecolor + "_d_s") in icon_states(file))
item_color = item_color == "[basecolor]" ? "[basecolor]_d" : "[basecolor]"
usr.update_inv_w_uniform()
owner.update_inv_w_uniform()
else
to_chat(usr, "<span class='notice'>You cannot roll down this uniform!</span>")
to_chat(owner, "<span class='notice'>You cannot roll down this uniform!</span>")
else
to_chat(usr, "<span class='notice'>You cannot roll down the uniform!</span>")
to_chat(owner, "<span class='notice'>You cannot roll down the uniform!</span>")

/obj/item/clothing/under/verb/removetie()
set name = "Remove Accessory"
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3 changes: 1 addition & 2 deletions code/modules/clothing/suits/bio.dm
Original file line number Diff line number Diff line change
Expand Up @@ -5,10 +5,9 @@
desc = "A hood that protects the head and face from biological comtaminants."
permeability_coefficient = 0.01
flags = THICKMATERIAL
flags_inv = HIDEHAIR
flags_inv = HIDEHAIR|HIDEMASK|HIDEHEADSETS|HIDEGLASSES
flags_cover = HEADCOVERSEYES|HEADCOVERSMOUTH
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 80, "fire" = 30, "acid" = 100)
flags_inv = HIDEMASK|HIDEHEADSETS|HIDEGLASSES
resistance_flags = ACID_PROOF

sprite_sheets = list(
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3 changes: 1 addition & 2 deletions code/modules/clothing/suits/miscellaneous.dm
Original file line number Diff line number Diff line change
Expand Up @@ -917,10 +917,9 @@
icon_state = "mercy_hood"
item_state = "mercy_hood"
permeability_coefficient = 0.01
flags_inv = HIDEHAIR
flags_inv = HIDEHAIR|HIDEMASK|HIDEHEADSETS|HIDEGLASSES
flags_cover = HEADCOVERSEYES
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20, fire = 50, acid = 50)
flags_inv = HIDEMASK|HIDEHEADSETS|HIDEGLASSES

/obj/item/clothing/suit/jacket
name = "bomber jacket"
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5 changes: 2 additions & 3 deletions code/modules/clothing/suits/utility.dm
Original file line number Diff line number Diff line change
Expand Up @@ -88,9 +88,8 @@
w_class = WEIGHT_CLASS_NORMAL
icon_state = "bombsuit"
flags = THICKMATERIAL
flags_inv = HIDEHAIR
flags_inv = HIDEHAIR|HIDEMASK|HIDEHEADSETS|HIDEGLASSES
armor = list("melee" = 20, "bullet" = 0, "laser" = 20,"energy" = 10, "bomb" = 100, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
flags_inv = HIDEMASK|HIDEHEADSETS|HIDEGLASSES
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
cold_protection = HEAD
min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT
Expand Down Expand Up @@ -172,7 +171,7 @@
icon_state = "rad"
desc = "A hood with radiation protective properties. Label: Made with lead, do not eat insulation"
flags = THICKMATERIAL
flags_inv = HIDEHAIR
flags_inv = HIDEHAIR|HIDEMASK|HIDEHEADSETS|HIDEGLASSES
flags_cover = HEADCOVERSEYES|HEADCOVERSMOUTH
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 60, "rad" = 100, "fire" = 30, "acid" = 30)
strip_delay = 60
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Binary file modified icons/obj/machines/vending.dmi
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